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Ocarina of Time

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Story
Before life began, before the World had form, three golden Goddesses descended upon the chaotic land of Hyrule. They were DIN, the Goddess of wisdom and the FARORE, the Goddess of courage.


DIN, with her strong flaming arms, coltivated the land to create the Earth. NAYRU poured her wisdom onto the Earth to give the spirit of law to the World. FARORE's rich soul created all life forms who would uphold the law.


These three great Goddesses returned to the Heavens leaving behind the golden sacred Triforce. Since then, the Triforce has become the basis for Hyrules providence. Where the Triforce stood became sacred land.


In the vast, deep forest of Hyrule, the great Deku tree served as the guardian spirit. The children of the Kokiri had his or her own guardian fairy, exept one. His name was Link.


Early one morning, Link was having a nightmare. It was the same nightmare he had every night. During a storm, Link would find himself standing in front of a mysterious castle. A rider on horseback, carring a girl, would race by. The girl would look at Link as if to say something. Then, another rider would appear. This big man clad in black would look down menaclingly at Link. Link would then Awaken.
 

"Link! Hey, get up, Link! The Great Deku tree wants to talk to you!"

As Link opened his eyes, e saw a fairy floating in front of him.  This fairy's name was Navi.  Navi was sent to summon link to the Great Deku Tree.

"Oh Navi, thou has returned!" Said the Deku Tree. "Thank you, Link, for coming.  Thy slumber these pas moons must have been restless, and full of nightmares.  The time has come to test thine courage.  I have been cursed.  I need you to dispel the curse with your wisdom and courage.  Art thou prepared?"

Link entered the Great Deku Tree and broke the curse.

"Well done, Link!  I knew that ye were worthy of carrying out my wishes. a wicked man of the desert cast this dreadful curse on me.  Employing his vile, sorcerous energies, the evil one is searching for the sacred realm of connected to Hyrule.  For it is there that one will find the divine relic, the Triforce, that contains the essence of the Gods.  Whoever holds the Triforce can make their wishes come true.  Thou must never allow the desert man to lay his hanks on the sacred Triforce.  Thou must never suffer that man to enter the sacred realm of legend.  Link, go now to Hyrule Castle.  There, ye will surely meet the Princess of Destiny.  Present this stone to the Princess.  I have frseen that she will understand everything.

The Great Deku Tree gave the Link the spiritual stone of the forest.  Before dying, the Deku Tree's last words were, "The future depends upon thee, LINK.  Thou art courageous.

 

Cheats, Glitches & FAQ

Locations of all Heart Pieces


Lon Lon Ranch - In the shed at Lon Lon Ranch, move the crate to reveal a secret hole in the wall.
Dodongo's Cavern - When you're Young Link, plant a Magic Bean at the mouth of the cave. Come back when you're Adult Link and a stalk has grown there. Climb the stalk to find the Heart Piece.
Hyrule Field - Near the path leading to Lake Hylia, there's a section of grass that's fenced in on all sides. Throw a bomb into the center of that area to uncover a secret grotto.
Lon Lon Ranch - At the north end of the ranch, detonate a bomb at the base of the tree to reveal a secret grotto.
Kakariko Village - When you're Young Link, go to Death Mountain and get a ride from the owl. He'll drop you on a roof in Kakariko Village. Drop down to the awning below and go into the house.
Kakariko Village - Use your Longshot to get on top of one of the houses in town. Talk to the man you find there.
Kakariko Graveyard - During the night, when you and Dampe are wandering the graveyard, you'll find the Heart Piece while he digs.
Kakariko Windmill - After you race Dampe's Spirit through the cavern, play the Song of Time for him. A blue stone will disappear on one side of the cave, opening a path to the windmill. Follow the path and once you get inside the windmill, you'll find the Piece of Heart.
Kakariko Graveyard - After you win the race against Dampe's Spirit, he'll give you a Piece of Heart.
House of Skulltula - After you collect 50 golden tokens come back to the House of Skulltula and get a Piece of Heart from the now freed child.
Kakariko Graveyard - While you're Young Link, plant a Magic Bean in the corner of the graveyard. Come back when you're Adult Link to climb the stalk and claim a Piece of Heart.
Kakariko Graveyard - When you're walking around the graveyard, you'll see something odd about one of the stones. Pull the stone and go into the secret passage. Then play the Sun's Song to get the Heart Piece.
Zora's River - As you go up Zora's River, you'll see a group of frogs. Play the Song of Storms for them.
Zora's River - Keep on playing all the songs you know for the frogs and they'll give you another Piece of Heart before you go.
Zora's River - Take a cucco from the riverbank and use him to fly up to a plateau. There, take another cucco to reach the Piece of Heart.
Zora's River - At the entrance to Zora's Domain, you'll see the Piece of Heart on a ledge far from your reach. To get it, go back to the place where you found the cucco along the riverbank and take him back to that spot. Jump off the path and you'll be able to get the Heart Piece!
Market - Win the game and get to the final room to get the Piece of Heart.
Market - When you play and win the Bombchu Bowling game, you'll get random prizes. If you keep winning, eventually you'll get the Piece of Heart as a prize.
Market - Find the woman whose dog ran away. Help her get it back by waiting until nightfall. Then, look near the Bazaar to find it and give it back to the woman for a Piece of Heart.
Lost Woods - Go through the Woods until you reach the mysterious Skull Kid. When he urges you to, take out the Ocarina and play Saria's Song. After hearing the song, he'll give you the Heart Piece.
Lost Woods - Go even deeper into the Lost Woods and you'll reach two Skull Kids. When they ask you to join them as they sang, play the Ocarina and follow along the song. Then, they'll give you the Piece of Heart.
Zora's Domain - There's a hidden chamber behind the waterfall. Light up a Deku Stick and go behind the waterfall where you'll find several more torches. Light them all and a chest containing the Piece of Heart will appear.
Zora's Fountain - When you go to Zora's Fountain as Adult Link, it will all be frozen like ice. Find the ice block with the Heart Piece inside and pry it loose from the ice to claim it!
Ice Cavern - As you go through the Ice Cavern, you'll come across a red ice block with a Piece of Heart inside. Get a bottle full of blue flame and put it over the red ice to get the Piece.
Zora's Fountain - When you get the Zora Tunic and the Iron Boots, submerge yourself under the lake in Zora's Fountain. There, you'll find the Piece of Heart.
Death Mountain Crater: Enter the Crater with the Goron Tunic on and as Adult Link, then explore the crater walls to find the Piece of Heart.
Death Mountain Crater - Inside the Crater, climb up the stalk that grew from the Magic Bean. Then, go up the towering spire to reach the Heart Piece.
Goron City - Light all the torches on the lower level of the city to make the giant urn spin. Run up to the upper level and throw a Bomb into the urn's open top to get a prize. Hopefully, it'll be the Piece of Heart!
Lake Hylia - Go to the Fishing Pond and catch the biggest fish in the pond to get the Heart Piece.
Lake Hylia: After you get the Golden Scale, dive into the well in the lab next to Lake Hylia. There, you'll find the Piece of Heart.
Lake Hylia - When you're Young Link, plant the Magic Bean in the spot near the lab by Lake Hylia. Come back when you're Adult Link and climb the stalk to reach the top of the lab. Up there waiting for you is a Piece of Heart!
Gerudo Fortress - On you way to Gerudo Fortress, you'll see a waterfall. Take a cucco and jump through the waterfall into a secret chamber. There, you'll find the Heart Piece.
Gerudo Fortress - On the opposite side of the waterfall, you'll see a narrow canyon. Take a cucco and jump off the bridge and land on the ledge far below to get the Piece of Heart.
Gerudo Fortress - While you're exploring the inside of the Fortress, look up and use the Hookshot on the exposed roof chest. You'll reach the Piece of Heart there, too!
Gerudo Fortress - While you're riding Epona, your horse through Gerudo Fortress, you have to shoot at targets. If you score over 1,000 points, you'll win the Piece of Heart.
Spirit Temple - When you are Young Link, plant a Magic Bean near the Temple's entrance. Then, come back later as Adult Link when the stalk has grown. Climb up it to find the Piece of Heart.
Magic Bean Square Locations
Here's the locations of the Magic Bean Squares.

Lake Hylia by the laboratory.
Desert Colossus by the temple.
Gerudo Valley by the bridge.
To the left of the entrance bridge to Kokiri Forest.
By the Kokiri shop.
Lost woods - trail to it: right, left, right, left, and left.
Zora's river by the bean selling man.
Kokariko graveyard at the top-back-left corner.
Death mountain trail at the foot of dodongo cavern.
Play the Bolero of Fire to warp into the death mountain crater and the square will be right near the point of arrival.
Where to sell your Masks
Here's a list of the masks and the people who will buy them from you.

MASK SELL TO
Mask of Truth Keep this one!
Keaton Mask Guard to Goron City
Skull Mask Skull Boy in Lost Woods
Spooky Mask Boy in Graveyard
Bunny Hood Marathon Runner in Hyrule Field
Goron Mask Can't sell to anyone
Zora Mask Can't sell to anyone
Gerudo Mask Can't sell to anyone
Bottle Locations
Bottle #1:At Lon Lon Ranch, play Talon's Super Cucco Game. When you win, you will receive a bottle(1) with Lon Lon milk

Bottle #2: In Kakariko village, find all the cuccos and return them to the pen, then talk to the lady standing next to the pen, she will give you a bottle.

Bottle #3: At Lake Hylia (you must have the silver scale), dive into the water to find a bottle and a letter.

Bottle #4: As adult Link, go to the market and talk to the ghost person in the house directly to the left asyou enter. Go outside and collect poes, once you collect 1000 points, the ghost will give you a bottle.


Milk Please
If you have an empty bottle, you can stand in front of any cow and play "Epona's Song". The cow will fill it up with Lon Lon Milk for Free!


How to get Biggeron's Sword


To get Biggoron's Sword, you must go through a trading game, like Zelda: Link's Awakening for Game Boy. I will give the code in step-by-step order:

1. In Kakariko Village, you will get an egg from the girl who raises cuccos. It will soon hatch and Link can take it to a nearby building to awake Talon. Go back to the girl and she will give him Cojiro, a cucco.

2. Go to the Lost Woods and you will see a boy on a tree stump. Seeing the cucco will lift his spirits and he will give you an Odd Mushroom to deliver to his grandmother in Kakariko Village.

3. The woman in the potion ship will give Link an Odd Potion in return for the Odd Mushroom. Bring it back to the Lost Woods.

4. When you get back to the Lost Woods, the boy will be gone and a young girl will be in his place. Give her the potion in return for the Poacher's Saw.

5. Go to the carpenter in Gerudo Valley. Give him the Saw and he will give you the Broken Goron's Sword.

6. Make your way up Death Valley and visit Biggoron. He will take the sword and give you a prescription for eyedrops from King Zora.

7. Go to Zora's Domain and bring him the prescription. He will give you an Eyeball Frog, the main for the potion. Bring the Frog to Lake Hylia.

8. Bring the Frog to the Professor at Lake Hylia. He will turn the Frog into the eyedrops.

9. Quickly get back to Death Mountain and give the eyedrops to Biggoron. He will give Link a Claim Check for the sword.

10. Wait 3 days and return to Biggoron. Give him the Claim Check and he will give you Biggoron's' Sword.

Biggoron's Sword is the most powerful weapon in the game. It is twice as strong as the Master Sword! However, it is so huge, that you cannot use the sword and the shield at the same time.

Kill The Skullata Spiders
Kill Skulltula Spiders in the amounts below and receive the item listed:
10: Adult Wallet (holds 200 rupees)
20: Stone of Agony (hidden rumblings
30: Giant Wallet (holds 500 rupees)
40: Bombchu (climbs up walls)
50: Piece of Heart
100: Gold Rupee


Magic Arrows
Fire Arrow - In Lake Hylia, walk across the bridges to get to the tree. Play the Ocarina to make it night time. Equip your bow. Play the flute again, then shoot the sun. Ice Arrow - In the Gerudo training course, you must collect keys. When you have at least 5, walk into the door in front of the entrance, and use all the keys to make a path. In the big chest you will find the Ice Arrow.
Light Arrow - When you get all of the medallions, go to the Temple of Time. You will find Zelda and she will give it to you.


Ocarina Song List
You must learn these before you can use them, but here is a helpful list.

Zelda's Lullaby: C-Left, C-Up, C-Right, C-Left, C-Up, C-Right.
Epona's Song: C-Up, C-Left, C-Right, C-Up, C-Left, C-Right.
Saria's Song: C-Down, C-Right, C-Left, C-Down, C-Right, C-Left.
Sun's Song: C-Right, C-Down, C-Up, C-Right, C-Down, C-Up.
Song Of Time: C-Right, A, C-Down, C-Right, A, C-Down.
Song Of Storms: A, C-Down, C-Up, A, C-Down, C-Up.
Minuet Of Forest: A, C-Up, C-Left, C-Right, C-Left, C-Right.
Bolero Of Fire: C-Down, A, C-Down, A, C-Right, C-Down, C-Right, C-Down.
Serande Of Water: A, C-Down, C-Right, C-Right, C-Left.
Requiem Of Spirit: A, C-Down, A, C-Right, C-Down, A.
Nocturne Of Shadow: C-Left, C-Right, C-Right, A, C-Left, C-Right, C-Down.
Prelude Of Light: C-Up, C-Right, C-Up, C-Right, C-Left, C-Up.
Spell locations:

Spinning Slash
Find this located next to the Owl on the top of Death Mountain. The lead Fairy is located here and will teach link a spell.


Fire
Go to Hyrule Castle and get on the trail which is used to break into the castle. Blow up the rock on the trail and enter the tunnel that is revealed.


Teleport
Locate the part of the game where Jabu Jabu is located and where King Zora's daughter has to be saved. There is an island nearby. Blow up the rocks and enter the tunnel that is revealed.

Nayru's Love
When you are at Desert Colussus look on the walls for a small crack when you first enter Desert Colussus from outside.Look to the right and you will find a crack.Blow it with a bomb and you will get Nayru's Love.This uses 12MP.It makes a small shield that protects you for a while but not for long. -submitted by phire boy

Boost of Defense
When you enter Ganon's Castle from Hyrule Market dont go to the bridge.Keep going to the same spot you found Din's Fire.You'll find a huge boulder which you can only pick up with the Golden Guantlets so have em before you go here.(Tip:You find them in the Shadow Room inside the castle.) Once you do come back here and lift the rock.You'll get
extra defense and it halfs the damage you take from enemies.(Love this). -submitted by phire boy

Blue Shield

it is in the oasis opposite the faire fountain


Fairy Fountain Locations

After you get Goron's Bracelet and the Bomb Bag, search Hyrule Field for suspicious looking boulders for a fairy fountain.

In the same tomb where a Hylian Shield is found, destroy the wall to find a fairy fountain.

On the way to Zora's Domain, move along the green shores of Zora'a River. Bomb a boulder at this location to discover a fairy fountain beneath it.

When leaving the Sacred Forest meadow, a ladder will appear on a hedge. This leads to a clearing that contains a boulder. A fairy fountain is under the boulder.

In the watery paradise of Zora's Domain, play the Song of Storms to open a hole in a platform. The hole leads to a fountain below.

In the dry desert after playing the Song of Storms, a hole will open up in the ground that will lead to a fairy fountain.


Killing the Giant Goron in Goron City

Bomb him about ten times. After the 9th bombing, he will grunt and the other Goron's will run out to try to kill you.

How to Find Saria

When trying to find Saria, go to the Lost Woods and move in the following directions: Right, Left, Right , Left, Center, Left, Right.

Getting Hover Boots

Go to the Shadow Temple.

Enter and go straight until you see a right turn. Turn to the right, but not too far cause there is a cliff there. Shoot your grapling hook at the edge of the cliff, hitting the marker (you should know by now what it looks like). Once across, walk straight through the wall and stop. Go left walk past three pistures on the wall. Enter the third one. Go through the door. there will be a square room with pillars in the middle of the room. Walk left and around until you get behind the pillar and walk through the wall. Go in door, it looks like the room you just left and do the same thing. Watch out though! this time, when you go behind the pillar a pot will fly at you. Use the Lensof Truth and find the wall you can walk through. Enter the wall and go through the door behind it. There will be hands sticking out of the ground. Let one get you. Hit A and B and the control stick rapidly you'll break free. As sson as you do, back up so the hand cant get you and a mini boss comes out of the floor. Let him come toward you and when the mini boss's head goes down, swing like mad. do this a bunch of times until you kill him. Once he's dead open the treasure box and whoop! there are your Hover Boots.

Courtyard Friends

When in the courtyard of the Hyrule Castle, where Zelda is, there is a window infront of her and on the far walls beside you (the walls surrounding the courtyard). Take out your slingshot and aim at the windows. The one on the right has pictures of Mario, Yoshi, Luigi, etc. If you shoot that window, a red ruppe will come out. If you shoot at the left window, (it has a vase and plant in it) a guy will come out and throw a bomb at you. Its pretty cool as long as you avoid the bomb.

Easy way to beat Dark Link!

When playing dark link just pull out your Megaton hammer and wack at him. He doesn't even fight back if you do this.

This Info submitted by Trinidad_WWJD n Sunday, February 21, 1999 at 12:37:46

C-buttons on epona and make link fly

1 First you need to get to the Ganon's Castle.You can only save before you fight Ganon the first time.When you beat Ganon the first time,he will make the castle collapse.
You will follow Princess Zelda to the bottom.
When the castle collapses,zelda urges you to go find out what is in the pile of rubble in the middle.Ganon will come out as a monster.When he knocks the master sword out of your hands,save and reset.If you do this correctly,you'll start the game before you fight ganon.You will also be swordless.Get out of the tower and go to epona.When you get on epona you will be able to use
C-buttons .There are pretty neat things to do with the items.Try using Deku nuts at lake Hylia.

If you want to make link fly,do trick 1.When you have done that,go to Gerudo's valley and aim your longshot at the pole while on epona.You will fly off epona.When you are in mid-air,press the blue button or return.Link will freeze in mid-air and he will be able to fly only in Gerudo's Valley.You can also do this on Pierre the scarecrow at lake hylia on the fisherman's island.
This Info submitted by NPN113086 on Sunday, February 21, 1999 at 15:07:41


Big Fairy

At the gossip stones play the song of storms and you will get a fairy which fills up life and magic, (these are more valueable bottled)
This Info submitted by Smoothy (MM_Microft66@aol.com) on Sunday, February 21, 1999 at 16:13:23


The Bug Catching Song

If you feed all the members of the frog Chorus in Zora's river with your Ocarina songs and make them grow big,they'll challenge you to a bug catching game. To help them eat thier fill,press the appropriate button when the butterfly appears above each frogs head. The result is a song you must play very quickly to recieve your prize-a piece of heart.Button assignments,green frog a button,blue frog left,yellow frog down, white frog up,pink frog right. The song itself is a-left-right-down-left-right-down-a-down-a-down-right-left-a.
This Info submitted by Daniel (Piranha902@aol.com) on Sunday, February 21, 1999 at 19:09:01


Steal the pond owners hat (adult link)

As adult Link, go to the fishing pond (you can get there only if you have beaten Morphia or learned the scarecrow's song)and pay to get a rod. After you get a rod, aim the rod toward the pond owner and cast. After a few tries, your line will catch on his hat and you can run off with it. Once you have the hat, your line won't go as far so you should return it before you serously fish.
This Info submitted byD.R.S.E.inc. (KaOnly@aol.com) on Monday, February 22, 1999 at 10:12:24


Unlimited Rupees

After killing 100 Skulltulas: return to the Skulltula House in Kakariko Village. The father will give you a Gold Rupee each time you visit.
This Info submitted by Bernadine on Tuesday, February 23, 1999 at 13:34:05

Fire Tunic

GO into the Gorons Moutain There will be no Gorons there accecpt One who is rolling around to stop him bomb him. Talk to him his name is the same as yours and he will give you the fire tunic.
This Info submitted by Lake on Wednesday, February 24, 1999 at 14:23:20


Kill Ganon with a bottle

This you can, just have your bottle out and when he shoots the energy that yuo reflect swing and the bottle will bounce it back hitting him.
This Info submitted by Mr Code (mrcode90@hotmail.com) on Thursday, February 25, 1999 at 19:45:57


Beat queen gohma in a flash

Most people think you have to throw a deku nut at her. but there is a faster way. when her eye is red and when she is on the ceiling laying eggs shoot her eye with a sling shot. she'll fall to the ground and be stunned for a while longer that gives you enough time to deliver all the blows in other words she's dead.
This Info submitted by cameron (nyassaman@aol.com) on Thursday, February 25, 1999 at 20:26:45

All the bottles you could need

Ok heres how to get "ALL THE BOTTLES YOU COULD DREAM OF!!!!". First get some bugs in a bottle then equip the bottle and drop 'em. Take a swipe with the bottle and in the middle of the attack, pause. Select an item you dont need and equip it to that button (remember in the middle of a swipe if you do this early you won't get the bottle.) !!!!NOT A WEAPON OF ANY TYPE!!!! if you use a weapon you wont get a bottle and if you do you will lose that weapon. I recomend Deku sticks and/or the Deku nuts. IF YOU PICK THAT ITEM UP AGEAIN YOU WILL LOSE THE BOTTLE!
Enjoy e-mail me if you have problems but try it atleast 10 times.
PS if get a fairy in a bottle in one of your new bottles it WILL NOT save you after you run out of hearts.
This Info submitted by Dave in EHT, NJ (David05@aol.com) on Thursday, February 25, 1999 at 21:42:32


Stalchild Sneak

In Hyrule Field in nightime the Stalchilds come out you can....

1.DEFEAT: hit them with your Kokiri Sword twice
2. DEFEAT:Hit them with a Stick -uses 1 deku stick

3. AVOID: Run for saftey -or- jump in deep water like Hyrule Castle moat
This Info submitted by Andy on Saturday, February 27, 1999 at 08:45:02


Unlimited Lon Lon Milk!

If you're in need of Lon Lon milk but can't spare 30 rupees then listen up. Make sure you have a bottle before hand and empty it. Next, go up to any cow in the game and play Epona's Song. Our little buddy'll give you some free milk!

This Info submitted by Edward Carter (hcarch@globalnet.co.uk) on Sunday, February 28, 1999 at 12:53:22

Getting that stupid sarias song

First walk around the lost woods until you find that freak owl.He will tell you to follow the music.If it faids then you are going the wrong way.(If you are deaf get someone who can hear to do this for you)you will enter like a forest medow.You will see this gate.Approach the gate.This warewolf will jump out.Use your sheild and kill him.Then you have to go through the gate and those guys who pop outta the ground and shoot that stuff at you are all around.Just pass em up they dont do much.Then you will find this big opening and Saria is sitting there.She yaks about all this crap.Whip out your Ocerina and she will teach you her stupid song.Just go out of the big temple or whatever and in the maze there is this ladder.Climb that and you dont have to fight those tthingys/green
This Info submitted by LuLu Belee on Sunday, February 28, 1999 at 15:38:04

Get the white horse

Go to Lon Lon Ranch and beat the race within 30 sec. and you will get a flying white horse.

This Info submitted by Scott C. on Monday, March 1, 1999 at 15:54:07

Get EXTRA EMPTY BOTTLES!!!!!

Go somewhere where you can catch a farie, in the middle of swinging the bottle pause the game and put something in place of where the bottle was on c items then unpause it and u will have another bottle. It might take a few tries

This Info submitted by Kyle (KyChGr@aol.com) on Wednesday, March 3, 1999 at 10:35:17

Replacing Event Items

I'm sure you all know what event items are.(Say you get a chicken or a mask, the object will be placed as an event item.)
To put a bottle as an event item, go to a fairy fountain and catch a fairy.swing the bottle and pause it before you catch it. Now select a useless event item and set it to the C button the bottle was. Now when you catch it, press start and the bottle will be replacing the event item!

This Info submitted by anonymous (grahamjluff@bigpond.com) on Wednesday, March 3, 1999 at 20:17:59


Lots Of Money

Go To Hyurle Castle at morning.Wait till night
and when the drawbridge goes up get on it and walk across the bridge and it will give you 3
red rubieseverytime you do it
This Info submitted by Danny Norris on Thursday, March 4, 1999 at 10:32:02


get heart piece without using a magicbean

go to where the dude is shadeing the bombflower(in death mountain trail)go to the left to cimb the little ledge go to the very edge of it (towards dongodojo cavern) back off a few steps run and right when you touch the edge jump 1 second before you pass the edge of the cavern strike your sword you should be on the top of the cavern it may take a few tries but i did it you can do this code young and old link
This Info submitted by keith drew (keithmdrew@webtv.com) on Thursday, March 4, 1999 at 19:11:52


Gold rupee in Kakoriko Village( not in house of skulltula)

Tired of waiting to get 100 skulltulas in Zelda? Well why wait? Right after you get bombs go to the tree where the master carpenter is standing during day or night. Walk about 10 paces behind the tree and you should be in the middle of the village. Drop a bomb where you are standing and a hole should appear, jump in too reveal a hidden gold rupee
note:you may not be able to get gold rupee from the house of skulltula once you find it. If you dont want it and you think you can acheive the goal of finding all 100 skulltulas forget this cheat!

This Info submitted by Josh Rickman (Ace Gamer2@aol.com) on Friday, March 5, 1999 at 18:03:22

mario and luige

After talking to princes Zelda look in the window to the right you will see mario and
luige. Throw a few bombs in and sea what happens.

This Info submitted by jorfunkelbeen on Saturday, March 6, 1999 at 03:14:04

Win treasure chest game easily

Are you having trouble winning the treasure chest game with young Link at Market? When you get the Lens of truth, just put it on in the treasure chest rooms and it shows what's inside the chest! You can now win an extra heart peice in the end.

This Info submitted by Big Daddy Cool on Monday, March 8, 1999 at 23:01:29

Get the Hylian Loach!

To get the Hylian Loach follow this siple guide:-
1. Become an Adult
2. Obtain Iron Boots (Water Temple)
3. Get Zora tunic (preferably)
4. Go to the Lake Hylia Fishing Lake
5. Put on the Iron Boots
6. Roll attack the arched log
7. The Loach/Eel should emerge
This is hard to pull off.
And the loach/eel is exteremely hard to catch!
Email me on
frisky_moose@hotmail.com
or
strange_boy21@hotmail.com
if you do it!


Beat Shadow Link

When fighting against shadow link in the water temple equip the megaton hammer and use against him. After a few hits from the hammer you will claim victory and he won't know what hit him.
This Info submitted by pea on Friday, March 12, 1999 at 08:39:06

Easy way to get Fire arrow

An easy way to get the fire arrow is get the long shot in the water temple. Once you have it play the Serenade of water. This will warp you outside. Play the Sun's song until the sun comes up then shoot the sun with an arrow you should hear a noise then see the arrow fall from the sky. Stand on the edge of the cliff and play the scarcrows song. You should see the scarecrow rise from the ground. Take your longshot and hook the scarecrow. Then just go and get the fire arrow. It takes magic power but it is stronger than a regular arrow.
This Info submitted by Roach1487 on Sunday, March 14, 1999 at 12:04:44

Use Weapons on Epona

To use weapons on Epona you have to first get to Ganon were you fight him the second time. When he knocks your sword away save it and reset it. Call Epona and sadle up. Then you can use weapons. Another neat trick is to equip your longshot and cling on to something wood. I prefer Gerodo Valley's bridge. If you hit it and come off Epona you will still be in Epona's view.

Beating the bosses


Queen Gohma: You will find Gohma Inside the Deku Tree. When Gohma's eye
Turns red shoot it with your slingshot to make her fall then keep
slicing her eye with your sword.

King Dodongo: You will find Dodongo in Dodongo's Cavern. When Dodongo
opens his mouth to breath fire throw a bomb in it. When he falls to the
ground use your sword on his head.

Barinade: You will find Barinade Inside Jabu- Jabu's Belly. Keep your
Distance from this guy. Lock onto the center of it and use your
boomerang. It will unleash his jellyfish babies. Destroy the jellyfish.
Hit Barinade in the middle to stun him and hit him with your sword.

Phantom Ganon: You will find Phantom Ganon in the Forest Temple. When he
Goes into the painting he will come out in another painting. Shoot him
when he's In the purple portal. Do this three times and he will come
out. Lock on to him and deflect his magic beams back at him with your
sword. There will be some volleys during this so watch it. When he falls
to the ground use your sword on him.

Volvagia: You will find Volvagia in the Fire Temple. When he pops out of
The hole hit him with your hammer. When he's stunned hit it as many
times as possible with your hammer. Avoid his fire and rock attacks.
Repeat until he's dead.

Morpha: You will find Morpha in the Water Temple. Lock onto Morpha's
Nucleus and use your Longshot to bring it close. Use your sword on it.
Avoid it's tentacles and you should beat easily.

Dead Hand: You will find him in the bottom of the well and in the Shadow
Temple. Let one of the hands grab you until the Dead Hand appears. Tap
Buttons like crazy get the hand to let go. When the Dead Hand lowers its
head use your sword.

Bongo Bongo: You will find this bazaar beast in the Shadow Temple. Turn
on your lens of truth and shoot the hands with your bow and arrows. He
will fall and come toward you. Slice its eye to make him fall again.
Keep slicing with your sword. Repeat until gone.

Koume/Kotake/Twinrova: You will find Koume and Kotake in the Spirit
Temple. Get out your Mirror Shield and deflect the ice or fire. If you
deflect fire hit at the ice witch. Same with deflecting ice. Then it
will turn into Twinrova. Power up your shield with ice three times and
shoot it at them. Repeat until dead.

Info submitted by Tyler Jenkins on Sunday, February 21, 1999 at 15:29:29



Defeat Bongo Bongo

Have your hoover boots on and bow ready and lens of truth on now shoot both
hands and wait for the main body to be really close then shoot the eye and
pause it and switch back to kokri boots and start to stab the body just keep
doing this and he will will beat his last beat.( if you have biggorons sword
he dies really quick.) -From GWhite8000

Bongo-Bongo is really easy if you have a big arrow quiver and losta
magic. Just Z-Target both his hands and fire with an arrow, then turn
on your Lens of Truth and Z-Target his eye and hit that with ONE arrow.
When stunned, get out your Biggeron Sword (or whatever sword you have)
and precede to beat the living $hit out of him. Repeat a couple times
and Voila! It took me about 1 min to beat him. --From Danny Long


Fairy Fun

1. Deku Stick Trick:
Take out a Deku stick around some butterflies, after awhile a fairy will
appear.

2. Red Fairy:
To make a red fairy appear, play Zelda's Lullaby when Navi turns green (
works only at certain places). The red fairy fills your magic and life.

3. Gossip Stones:
Play Zelda's Lullaby at a gossip stone to make a fairy appear.

More fun things to do to Gossip stones:
1.(my favorite) Place a bomb next to it. After about 5-10 seconds it will
launch like a rocket.
2. Fire an arrow to make it stretch, and grow.
3. Pound it into the ground with a megaton hammer.

- From JMan Cheater

If you need some faries go to the bean beds( make sure a plant is there) as
young Link and stand on it and play the storm song. The plant will grow and
release three faries. also the flag post in death montain if you play the sun
song by it three faries will pop out. You know those pesky butterflies if you
have a deku stick in your hands and one lands on it the butterfly turns into a
fairy.

-From GWhite8000

Great White Shark

Once you have the iron boots and Zora suit go to the Lakeside Labratory sink
to the bottom and you will see a shark behind bars, also a gold skulltula in a
box. -From GWhite8000

Getting all the Bottles

1. In Kakariko Village, collect the woman's chickens and she will present you with a bottle.
2. In Hylia Lake there is a bottle with a note inside it. Get the bottle and bring the note to King Zora.
3. Kill all of the Big Poes in Hyrule Field and bring their flames to the old man in the ghost shop. He will give you a bottle once you get 1000 points on your ghost card.
4. In Lon Lon Ranch, play the chicken hunt game. If you win Talon will present you with a bottle filled with Lon Lon Milk. After using the milk it will become your last empty bottle.
By Ghetto Cowboy

Take the Fishermans Hat

You can take the guy at the counters hat by casting towards him. If you land the lure just right you can take of his hat. There is no real use for this but you can fish with it and it make your casts shorter.

From, K.P.

This is how you lose the fisherman's hat once you have it go on top of the
floating log and cast the hat into the middle of the pond it will sink(
WARNING, you can't get the hat back and get a fifty rupee fine.) and the man
will remain bald! Ha ha ha ha ha ha!

Fish Outside The Pond

What you have to do is equip your hover boots and then run towards the pond. While you are floating cast. The line should now be behind you and dragging, when you walk away. Now exit the pond and once you are outside you have the option to cast and reel. WARNING: if you do cast the game freezes and you will have to reset.

From, K.P.

Scarecrow Song

You can change your scarecrow's song as many times as you want. When you're an adult go to the temple of time and turn into little Link. Go to lake Hylia and take your occarina out infront of Bonooru( the scarecrow). He will then automatically start talking to you, and will ask you if you have a new song. Play a song of your making and this will be the new "Scarecrow's Song". You must have your occarina directly in front of him, and you must have your occarina out before you talk to him if you want to make a new song. If you talk to him without your occarina, he will tell you the OLD "Scarecrow's Song"(I think!). My advise is to make it a really cool song because it is played at the end of the game.Don't make any unecessary pauses like you can do with the other songs, because the pauses will com out during the finished song. This cheat is useful if you've forgoten your song or if you don't like your song.

Wandering Scarecrow Locations

If you would like to know where there the scarecrow wanders to the here are the answers.

To get them out of the ground, play Scarecrows Song. To get to the scarecrows
use your hookshot.

Lake Hylia: There is one right by the pond entrance at the spot where Navi is green. There is also one on top of the lakeside laboratory going up to a ladder.

Gerudo Vally: After you get to the top of the theives hidout in Gerudo Vally then stan right by the edge at the part where you can't reach across to get a treasure chest. Then play Scarecrows Song and he will pop out, then go as close to him as possible and use your hookshot.

Fire Temple: When you warp to the Fire Temple then go to the right and follow a big long piece of wood to a platform then turn right and go to the end of another one and play the song for the scarecrow and hookshot over there then you have to play it again at the end of that platform and another scarecrow is supposed to come up but I haven't gotten him to get him up yet though.

One is located in the Lost Woods when you first enter the place with
all the big guys that charge you when you move to fast. When you go to
the spot with the first big charging person (thing) look up when you are
just out of reach of the guy. Now where you see Navi turned green is
where the scarecrow will pop out. Now hookshot it and you will just
have to run on top of the walls so the guys can't charge you.

The other is situated in the Shadow Temple. When you jump off
the sinking ship and get the boss key, you can go outside the place
where there are those claw things and 4 doors on each corner (one having
a key another having the boss key) then leave that place and look for an
ugly bone peice that is right beside the water. Stand on that peice and
thenplay the scarecrow song and a scarecrow will pop up on the other
side

If you are having any other trouble on Zelda or another popular game then I will try to tell you the answers (I may have to rent it to figure them out) if you e-mail me at:

ccrmadsen@on.aibn.com
PEDER100

Get Your Own Cow Free

After you get Epona, as older Link ride her in to Lon Lon Ranch, then talk to Malon a cople of times to calleng her obstacle course. If you finish the course in under 50 seconds Malon will give you a cow. -submitted by SM Link

Fix Sword Slashed Signs

You slash a sign with your sword, just play
Zelda's lullady next to it and it will come back together. -submitted by SM Link

Zelda Born Again

If you keep a fairy in a bottle if you are killed the fairy will bring you back to life!
You don't even need to have her equipped. -submitted by SM Link

Lot's of money quickly

After finding all the cuccos the first time leave the town (or go to the
graveyard) and all the cuccos will be out of the pen. Then you go find them
all (there in the same spots as last time) and the lady will say the same
thing she said when she gave you the glass. But she gives you a purple rubee
worth 50 rubees. Go to the grave yard and make sure you go all the way in.
Then return and find all the chickens again and she will give you another
purple rubee. from rewelcomer


Infinite ORANGE rubees

When an Adult, go to where the skull kid or the skull kids are and take out Biggoron sword. The kids will jump down and start throwing spitballs at you. Hit them three times with the Biggoron sword. They will turn into orange rubees. By JKMK

Sinking Lure

Enter the fishing area.pay the 20 rupees. than go to the back of the pond. find the log you can walk on,walk to the end of the log. if you dont pick it up exit and try again. repeat if needed. by bizic

The Sinking Lure can be found in two places either near the log in
the fishing pond or in the small stream next to the pond


Giant's Sword

Giant's sword is available in the Goron City after link is an adult, on
the second level in the chamber of the huge goron filling the chamber, for 200 rupee's.
Beware, it breaks after 3 strikes on bare rock. Can't use shield with it.

Submitted by Steve Howe


Scarecrow Song Hint

Go to the scarecrows in Lake Hylia and make up a song for him, then go
play the song for the other scarecrow. Do all this when Link is a
child.

When Link grows up go back to the scarecrow in Lake Hylia and play the
song you made up for him, it will then become the scarecrows song.

Warp to Death Mountain Creator with the Bolero of Fire and play the
scarecrow song twice two scarecrows will appear, use your long shot to
get to an island filled with rupees in the lava.

This song may work in other places so try it out every once and awhile

Submitted by Glen Hebb


Gannon Castle Hint

There is a fairy right outside of ganon's castle. After getting the last
glove go back outside and pick up the large stone wall and enter. The
fairy will double up your defense. when she does this if you get hit by
a monster you will only recieve half the damage.
submitted by Brenda Arias

No Battles: To have no battles in Hyrule field, equip any rented mask from the Happy Mask Shop in Hyrule Castle.
Submitted by: Levi White

Extra Rupees: When in Koriki Forest, the starting town, go by the shop and jump on the blocks that lead to it to get 5 rupees. Enter in the shop, come back out, and jump on the blocks again to collect more money.

NOTE TO THE READER: There is obviously many areas in Zelda 64 where you can get unlimited rupees. I will list a few areas here, but not all. I will post a notice when I have recieved enough.

#1 - This trick will allow you to get unlimited money. Once you have traveled to Hyrule market, this trick can take affect. When you first enter the market, enter the door to the right, and their will be pots. They are full of money. Destroy them all for 20+ rupees. Once you've gained all the money, exit and go in again. The pots full of money will be back! do this and evantually you will have max rupees.

#2 - To do this trick you will need to be by the entrance to the Hyrule kingdom, just walk up the chains that hold the bridge untill you reach the wall then fall down to:

- If you're on the right chain to your left
- If you're on the left chain to your right

You will take damage unless you press both A and B buttons right before you land and that'll soften the fall. You should get one red ruppie (red ruppee = 20 rupees) for every fall. Enjoy

#3 If you go into the lost woods as an adult and turn left, defeat the skull kid then you shall receive a giant rupee worth the value of 200 rupees. e-mail me and ask for more answers and leave your e-mail address so I can give you the answer if I have it.

#4 Climb the chains of Hyrule Castle
Drawbridge and wait for nightfall. Then walk across the drawbridge for
between 60 and 99 rupees. from Jason White

#5Go to lake hylia. Shoot any enemy with a light arrow and it will turn to 50
rupees.

#6Also, if you stand on top of the blue house in Kakariko Village, you can see
two doors at the upper portion of the windmill. Us ethe longshot to get to the
lower one. It will lead to stairs to the upper one. At the top is a chicken.
Have fun....


Kill Chickens??

If you hit a chicken enough with your sword, you should see a quick scene where Link looks around. Now, you'll hear the sound of some wings flapping and some clucking. Right now it would be best to run away! About ten chickens should start flying at you and peck at you!

Another Ruppes Hint

First you have to go to hyrule castle village,then stand at the edge of the draw bridge wait for night to come or play the sun song.when the bridge rises you will find 60 rupees!!!!! waiting for you on top.

By at.....richiedc@tinet.ie

Catch some air

If you hold on to a chicken and jump off something (Stairs, cliff, whatever) you can catch some major hang-time.

Gameshark Codes (You must have version 2.0)

Infinite Bombs - 8011A65E 0009
Infinite Slingshot Ammo - 8011A662 0009
Infinite Arrows - 8011A65F 0009






strategy guide

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Zelda 64:
The Ocarina of Time
FAQ Vers 1.4
By Mog1983
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What you can Find in this FAQ:
1. Walk through - Till Jabu-Jabu
2. Location of Fairy Fountains - Three found so far
3. Location of Heart Containers
4. Location of Golden Skulltata
5. Credits!
6. Special Notice
7. What's going to be added to the next update.


1. The Walk through - First section of the Game
Koriko kid village -
You start off in Links hut and are awakened by Navi your fairy. Leave the hut
and go to the training grounds, they are near the know it all brothers hut.
Complete the Training tasks and get the sword. Great, Now you are armed, go
chop up bushes and other things, also throw pots or rocks until you have 40
rupees. Then go to the hut with a red roof and buy the deku shield. Then head
to the Great Deku tree. Once he shuts up go inside and start to head upward.
DO NOT CLIMB UP THE VINES YET!!!! Continue on the path until you reach the
slingshot room. You'll know it because it has a platform floating in the
middle of the room and that platform fall after you land on it. To get back
use your sling shot and shoot the ladder that's behind you and up. Now use the
slingshot at the vines to kill the Skullta's (spiders). Climb all the way up
to the next floor. circle the platform up their until you see a board sticking
out in the middle with a heart in front of it. Jump to the heart and you will
fall down through the spiders web. Out to the south and to open that door use
your slingshot on the eye above it NOTE, this is a very often used technique,
get used to it! In the next room you must swim in the water and then press the
action button to dive and hit the switch. WARNING it will not stay down
forever!! Climb onto the moving platform and riding over to the other side.
>From there push the block into the water to make the bridge to the other side
with the torch. Then light up a dekustick and run over to the webbed hold.
Attack with the stick and you will torch your way to the level down. When you
find the deku scrubs there is only one way to kill them. You deflect their
nuts back at them in the following way Form left to right, 2-3-1 then talk to
the last one to open the gate to Queen Gomah.

BOSS BATTLE Strategy!!

Queen Gomah
When you enter her chamber let her see you so that the battle begins. Then
whenever she is on the ground throw a deku nut at her to stun her, or when her
eye is red shoot it with the slingshot. When she is stunned attack her eye
repeatedly with the sword until she gets up. Retreat a bit so her legs don't
hit you. The try to get your self nearly directly under her and start
slashing like a mad man. You will kill the eggs she will lay easily that way.
After three eggs or if you let them hatch the baby gomahs are dead repeat the
plan of attack stunning her and slashing her until she dies. Get the heart
container and then enter the light. You'll here a cool story from the Deku
tree get the Spiritual stone of the Forest, and then the Deku Tree will die.
THERE IS NO WAY TO SAVE HIM! Then head back to the village and stock up on
supplies, then head out to Hyrule plains. On the way you'll find Saria again
and she'll be sad your leaving, but she'll give you a ocarina. Then you'll run
to the plain automatically...

When in the Hyrule plains, run to the dirt road. DO NOT go to the pink thing
on the left or it will attack you!! Follow the trail until you hit the fork in
the road. If it is still light, go right and run over the drawbridge. If it is
dark, stay on the road and wait for the drawbridge to lower. If you leave the
road in the dark you will be attacked repeatedly until day break. In the
market, do whatever you like ,as long as you don't buy the Hylian shield, but
make sure to talk to a little girl on the white road before following the road
to the castle. Her name is Malon and her dad, Talon, owned Lon Lon Ranch and
had not came back from delivering milk to the castle. Look around a little
more and then go to the castle. While traveling up the path, an owl stops to
talk and then flies away. The guards won't let you in, so you have to seek
in.

To sneak into the castle you have to climb the vines behind Malon then jump to
the other side of the gate. From there continue on the path till you round the
bend. Then cut across the grass to the far left cornor, careful, don't get to
close to the guards. Then climb the rocky wall and jump down to the moat and
swim till you find a spot to get out. Then you should see Talon, use the
chicken you hatched to wake him. Then push the milk crates over towards the
drain and then jump to it. From here avoid the soldiers. Then you'll meet
Zelda and get two things, a letter and a song. After impa gets you out of the
castle head to the Lon Lon ranch.
At the ranch you should do three things. 1. Go into the main building and
play talons cucco finding game. The trick is to look at the possions the birds
fly in to find them fast! Then you'll get milk! Then head out to the field
with he horses to find Malon. If you show her your ocarina she'll teach you a
song. You now should know Epona's song! The final; thing is to get the heart
peice. See pika's faq for that until i get his permision to put it on mine.
Now head ot the forest. There go into the lost woods and follow this path...
go right left right left straight left right. Then go through the meadow to
find Saria who will teach you yet another song! saria's song! then leave the
forest.
Head to Kariko village and in the next update learn what to do there.
2. Fairy Fountain Locations!!

The first fountain you can reach is on Death mountain. After you complete the
dodongo's cave then head to the summit of the mountain use your bombs to blast
the rocks and then head across the foggy path. WARNING!!! When ever the ground
shakes activate your shield and sit tight. Rocks will fall upon you but they
will bounce off you shield. The Hylian Shield that is. Once your beyond the
fog use the sling shot to kill the skulta on the wall. Then climb up and use a
bomb on the rock that looks like it isn't part of the mountain. Enter and
you'll get three new things, magic, and Two new sword attacks.

The Second is found near Hyrule castle, and I mean the caste grounds. Climb
the vines near where Malon was and then jump to the other side of the gate.
Heads to the dead end. There use a bomb on the rock and you'll open another
fountain where you learn Din's Fire.

The third is found behind Jabu-Jabu on a little island in the back. Use a bomb
on the rock again and enter to get Faeowere's Wind.


Locations of the Gold Skulltula.

*= Young Link
**= Older Link
***= Doesn't matter if you are old or young.
+= You can get it at night.

Kokiri Forest

You can find one behind the Know-it-All Brothers house. * +
One is behind the House of Twins. ** +
If you plant a bottle of bugs into a bean hole, it will sprout a
Skulltula. *

In Hyrule Field

One is near the gate to Hyrule Castle. ***
Another one is hidden in the circle of stones near the Gerudo Valley
entrance. ***

Hyrule Castle

There is one in a crate inside the Guard House at the market entrance. *
Play the Song of Storms near the castle entrance. *
There is a Skulltula in a tree at the entrance of the castle. *
After you fall to Ganondorf, you can find one behind a brick arch. **

Lon Lon Ranch

One is in a tree at the ranch's gate. *
You can find one behind the corral shed. * +
There is one on the outer wall of the ranch, northwest of the shed. * +
A Skulltula is at the second story window of Talon's house. * +

Kakariko Village

One is hanging in a tree near the village entrance. * +
Another one is behind the House of Skulltula. * +
At the building under construction, there is one hiding under a pile of
bricks. * +
There is one in the graveyard that keeps a boy awake. * +
Another one is nested at the top of the Kakariko lookout tower. * +
A Skulltula is at the roof of Impa's house. ** +

Lost Woods

A bean hold near the Skull Kid released a Gold Skulltula. *
The bean sprout leads up to a magic platform that has a Skulltula. ** +
Another bean hole near the shortcut to Zora's Domain has a Skulltula. *

Death Mountain

The first cave on the right houses a Gold Skulltula. ***
A small nook above the entrance to Dodongo's Cavern has one. ** +
After you pass the last of the falling rocks thee is a Skulltula. ** +
There is one in a bean hole in front of Dodongo's Cavern that has one. *

Goron City

There is one hiding in a crate in the top level of Goron City. *
The central platform has a Skulltula under it. ** +

Zora's River

The shade of the ladder has one. * +
There is one in the tree near the mouth of the river. *
Near the middle of the river there is a Skulltula along the valley wall.
** +
There is a Skulltula that goes across a wall right before the entrance
to Zora's Domain. ** +

Zora's Domain

When the waterfall is frozen, there is a Skulltula. ** +

Zora's Fountain

A tree in the southeast corner of Zora's Fountain has a Skulltula. *
There is another one just to the right of the fallen log. * +
A secret grotto near the Great Fairy's Fountain has one. ** +

Lake Hylia

The island that releases the power of the Fire Arrow also has a
Skulltula. * +
There is another one residing in a crate at the bottom of the Lake side
Laboratory's poll. **
Another one is behind the Lake side Laboratory. * +
A dead tree atop the Water Temple's mount has a Skulltula. ** +
A bean hole near the laboratory has one. Deposit some bottled bugs. *

Graveyard

There is one along the outer wall of the Graveyard. * +
There is another one in a bean hole. *

Sacred Forest Meadow

There is one on the east of the stairs. ** +

Death Mountain

Another bean hole near the crater has a Skulltula. *
There is one just inside the entrance to the Death Mountain Crater. **

Gerudo Valley

The log bridge points to a Skulltula along the dirt wall. * +
A Skulltula keeps the carpenters awake at night. ** +
Another Skulltula is under the stone arch. ** +
The bean hole has a Skulltula. *

Gerudo Fortress

There is one high above the eastern wall of the fortress. ** +
When riding on the Horseback Archery Range you will see one behind the
northern target pole. ** +

Haunted Wasteland

The stone structure where you discover the phantom guide has a
Skulltula. **

Desert Colossus

Before the rains you will hear one in the nearby palm trees. ** +
The magic bean platform will reveal another Skulltula. ** +
Drop a few bugs into the bean hole for another Skulltula. *

5. Credits!
Thanks to the following people for the following things!

Jesse Smith - locations of Golden Skulltata
jesses@jeffnet.org
http://www.world-of-nintendo.com/

Twilli1777@aol.com for his addition to the walk through

6. Special Update
>From now on I'm no longer doing this Faq by myself, You will help. I am very
busy at home at the moment, my dad is very ill so I need to help him, but you
can write pieces of the walk through mail them to me. For doing so you will
get recognition on the Faq. Sections I still need are the areas from the exit
from the forest to the finish of the fire temple. Please mail them to me at
Mog1983@aol.com

ALSO

PLEASE DON'T IM ME OR MAIL ME TO ASK QUESTIONS! I NEED TO BE ABLE TO GO ON
WITHOUT BEING PLAGUED BY YOU GUYS FOR HELP.

7. Updates to come!

1. More fountains!
2. More Walk through!, Next one will be about how to get to Zelda, and how to
beat the Dodongo's Cavern.
3. Location of All Golden Skullta's, This will take time so to speed it up e-
mail me with locations you found, I'll make sure you get honored in my FAQ.
4. Maybe location of all heart pieces, if Pika will donate his info.

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This will be updated about every day till I get tired of that then maybe about
once a week. But until the end of thanksgiving vacation I'll try for daily
updates.
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Walkthrough
kokiri Forest

Talk to Saria and then go to the training center. The training center is to the left of your house, the south end of the map. If you didn't get the instruction book read all the signs here with A, and talk to the Know-It-All-Brothers in the house nearby to learn more about how to play the game. Go to the back of the training center and find the hole in the wall. Crawl through, dodge around the boulder, and find the chest to get your sword. Return through the hole. Walk around the village, talk to the Kokiri's, and walk through grass, slash bushes, throw rocks and pots, and look around to earn money. Find Mido's house and go inside to steal his money from the treasure chests inside there. Once you have 40 rupees, go to the shop with the red roof and buy a Deku shield. Equip the shield and sword in your subscreen and then exit the town on the East side of the map. You'll have to talk to Mido to get through.

Deku Tree

Talk to the Deku Tree and he will open his mouth to let you in. Enter the tree. Find the ladder and climb up to the second floor. Follow the path around and you'll see some vines, spiders, and a treasure box. Open the box to get the dungeon map. Ignore the spiders and vines for now and keep going along the path until you find a door. Go through it. Use the Z trigger to target the bush guy in the middle of the room and then hold down R. The bush guy will chuck a nut at you but it will bounce off of your shield and hit him. Go talk to him and he'll give you a hint and a heart. In the next room, keep holding forward to jump onto the platform and then onto the next ledge before the platform falls. If you miss you can climb up the vines. Open the treasure chest to get the Fairy Slingshot. Aim above the entrance doorway at the ladder and shoot if to make it fall. Now climb up the vines to your right to get to another treasure box with a heart in it. Go out and back to the first room and return to the vines and spiders from before. Push Up C to look toward a spider until Navi flies to it, then push your Z trigger to focus on it and then just push the Slingshot button (whichever one you assigned it to) twice to whip out the sling shot and shoot it. This is easier than aiming manually. Climb up the vines to get to the third floor. Walk around this path and you'll see some big spiders (they're called Skulltulas). Don't let them scare you. Just focus on them, whip out your sword with B, and wait. When they turn around, push A to jump-attack them for a one hit kill. (NOTE: If you don't first pull out your sword with B when trying a Jump attack, you will just roll instead of attacking. Also you have to be Z targeting and not pushing any directions to perform the Jump attack.) Run around the path until you find a doorway and go through it. In this room, whip out a Deku stick and walk up to the lit torch to light the stick. Bring the lit stick to the unlit torch to light it and open the doorway behind you. (Tip: If you quickly press B to use your sword after lighting stuff with a burning Deku Stick, it will put the stick away and keep it from burning down to nothing) Now step on the switch and jump across to the alcove on the left of the room. Watch out for the giant spider though. Get the treasure box and kill the gold spider there. Go back and step on the switch again and jump across to the other side to get the Compass. Return to the first room and find the platform with the heart floating in front of it. Jump off to get the heart and try to land on the web in the middle of the floor. You'll break through to floor B1. In this room, step on the switch to light the torch, grab the treasure box behind the torch, and use the torch to light one of your Deku sticks. Run with the burning stick to the other side of the room (be careful not to fall in the water and put it out, you'll have to walk across the shallow section) and light the web on the wall with your stick. Go through the door that's revealed to another room with a bush monster. Deal with it the same way as the last one. Use your slingshot to hit the eye above the next door and go through. In this room jump into the water and follow the left wall until you get to the rotating spiked log. Look for a switch under water and hold down A to dive down and push it. Then return to the entrance and jump on the moving platform to ride across. Push the block over and climb up to the door to the next room. In this room use a Deku stick to light all the torches and move to the next room. Watch out for spiders falling from the ceiling in this room and use your Deku stick to burn away the webs covering the exits. Crawl through a hole to move on. Now you're back in the first room of B1. Push the block into the water and fall down to the torch you used earlier. Light your stick, climb up the block and then use the stick to burn the web in the floor (attack with the stick). Climb or fall down the hole to the next room. There are three bush guys here. You need to knock them out in order. First the middle one, then the right one, then the left one. Then go on to the boss's room.

Deku Tree Boss: Queen Ghoma

Use your C Up button to look at her and let her see you. Now wait until she drops down and stun her by either throwing a Deku nut or shooting her in the eye with your slingshot. Then hit her with your sword while she's stunned. She'll crawl up to the ceiling. Now there's two things you can do at this point. You can either wait until she drops some things and kill them before they hatch, then wait for her to come down and repeat the above process. Or, while she's getting ready to drop the things her eye will turn red. Shoot her in the eye with the slingshot while she's up there and she'll drop down and be stunned, so hit her with the sword and repeat. This way is quicker and you don't have to deal with the dropping. Pick up the heart container she drops when she dies and walk into the blue light.

The Market

After the story sequence leave Kokiri Forest to the West. On your way out you'll get the Ocarina from Saria automatically. Head for The Market. Use your map subscreen if you need to find it. Explore The Market for a while and when you're ready move on to the Hyrule Castle grounds.

Hyrule Castle

Talk to the guard, and move back and forth between The Market and the castle grounds until you see a girl standing by some vines on the side of the path. Talk to her until she give you an egg. Now climb up the vines and jump over the gate the guard was guarding. Move along the path until you see two guards up ahead of you...don't go near them! Instead, go left up onto the hill. Watch out for the guard on the hill, run behind him and head to the far left toward a cliff. You should see some climbable rocks on the cliff, climb them and then jump off the other side toward the castle. Jump into the moat and swim down it until you reach the corner where you can safely climb out. Follow the path around and you'll see the sleeping Talon. Wait until your egg hatches in the morning and use it on Talon to wake him up and get him out of your way. Once he's gone push and pull the blocks to dump them in the moat. Use them to jump across to where the water comes in and climb through the hole there. Now avoid all the guards by not letting them see you and make your way to Princess Zelda. Talk to the princess.

Lon Lon Ranch

Head to Lon Lon Ranch in the middle of Hyrule Field after the story sequence with the princess is over. Go into the first door on your left to find Talon and a bunch of chickens. Throw all the chickens into the corner at the bottom of the stairs and talk to Talon. Win his game and you'll get a bottle of milk. The milk is kinda useful but the really useful thing is the bottle itself. Also, go to the horse corral and talk to Malon until she talks about a song her mother composed. Whip out your Ocarina and she'll teach you Epona's Song. Use Epona's Song on any cows you see for some free Milk. Now leave Lon Lon Ranch and head back to Kokiri Forest.

Lost Woods

Once in Kokiri Forest, climb up the vines behind Mido's house and go through the hollow log to get to the Lost Woods. In the Lost Woods, follow the sound of the music (wherever it is loudest) to get to the sacred forest meadow. For lazy people, the directions are R,L,R,L,F,L,R. Then kill the wolf, enter the gate, navigate the maze, and go up the steps to get to the Meadow. Talk to Saria to learn Saria's Song. Now head back out of the woods and leave Kokiri Forest. If you want you can stop and get 2 heart container pieces, a Deku Stick upgrade, and a Deku Seed upgrade on the way out. Head to Kakariko Village now.

Kakariko Village

Explore the town and get the various items available to you at this time. The most important things to get are the Hylian Shield from the graveyard, the second bottle, and the Song of the Sun. Once you've got what you need, talk to the guard at the North part of town and show him Zelda's letter. Don't listen to him about buying a shield...you can find one for free in the graveyard. He'll talk about wanting a mask which you can now go and get from the Happy Mask Shop in The Market. If you wish you can now do most of Young Link's Trading Sequence. Go past the guard and head up Death Mountain until you find Goron City.

Goron City

Go to the bottom level and stand on the doormat in front of the closed door and play Zelda's Lullaby. Then go inside and talk to the Goron King. Then play Saria's Song for him. He'll give you the Goron's bracelet. Now leave Goron's City and head up Death Mountain Trail and take the first right you see. Pick up the bomb plant there and chuck it down to the big boulder below. If you aim right you'll blow it up. Then go around and enter the revealed cave, which is Dodonogo's Cavern.

Dodonogo's Cavern

WARNING about this level: if you have your Deku shield equipped and you get burned by a fire bat or something, the shield will burn away! So use the Hylian shield unless you need your Deku shield to fight lizardmen or bush guys. You can buy another shield from a bush guy on the left side of the Big Room. In the first room, use one of the bomb plants to blow open the doorway. Then head into what I will from now on refer to as the Big Room. Make your way to the right side and use the provided bomb plant to blow up the doorways and that laser-shooting thing. Take the doorway that leads to a passageway (the other just leads to a gossip rock) and kill the first couple of lizards. Watch out because when these lizards die they explode. On the right wall near the back of the passage is a doorway but you have no bomb plant to blow it up with...kill one of the lizards next to the doorway and let its explosion as it dies open the doorway for you. This room has some bats and a Gold Skulltula in it. Now move on to the end of the passageway and drag a statue onto the switch to open the door. Go through the next passage and then you'll find yourself in the lava room, facing two deadly lizardmen. These guys are tough, Z target them and use your Deku shield to block and counter with slashes or jump slashes. You can also shoot them with the slingshot but that's usually more trouble than it's worth. After you kill the two lizards go through the new door that just opened. Notice the bombable doorway down this next passage. Go on a bit further and you'll see a bomb plant you can use to blow it up. There's nothing really useful in that room though. Move on down the corridor and kill those lizard things by hitting their tails (watch out they blow up too). Use a Deku stick to light all the torches in the room and open the door. You'll now be back in the Big Room. Step on the switch in front of you to unlock a door across the way. Now head to the other side of the room and find the door that was just unlocked but don't go through it yet. First blow up the doorway next to it and get the dungeon map. Now go through the door. In this room use a bomb plant to blow open the doorway and go in that room. Throw the bomb plant just inside that room at the three statues and one will come alive and chase you. Throw a Deku nut at it to stun it and then slash it with your sword. Then run away because it will try to chase you down and then blow up. Now retrieve the compass from the treasure box and leave the room. In this room, take the bomb plant that's next to the door you just went through and place it right in between the two rows of bomb plants. If you place it right when it blows every bomb plant should go off. This will lower the stairway leading to the second floor. Go up the stairway and around to the doorway and through it. In this room three of the statues come alive and chase you, and the fourth has to be moved. You don't have to fight the three statues if you're careful not to touch them in any way. Just move the statue that's in front of the ladder out of the way and go up the ladder to hit the switch to open the door. Now you'll once again be back in the big room but this time on a bridge at the top of it. Go across the bride to the other side, jumping over the hole in the middle. Now you'll end up in the moving spikes room. Make your way to the opposite side where you'll find a gray block in front of a ladder (you can roll attack through the spikes with forward + A). Use the block to get on top of the platform containing a treasure chest and a bomb plant. Use the bomb plant to blow open the door at the top of the ladder. You'll need to time it right. Wait until the bomb blinks rapidly before throwing it across to the doorway. Once you've done that go through the doorway. Now use your slingshot to shoot the gold eye on the wall past the pillar of fire and the fire will disappear. Jump across and go through the corridor to reach the upper lava room with two more lizardmen. Kill the lizard men and go through the newly opened door. Shoot the gold eye on the wall opposite you to get rid of the first flame, then jump to where it was and turn left to see another gold eye. Shoot it to get rid of the second flame. Then jump across. In the next room, which is the moving spikes room again, jump straight across the gap and then get the treasure box to your right which contains (Hurray!!) bombs. If you wish you can jump down and bomb a doorway to your left to reach a room with two bush guys that sell you crap. I wouldn't recommend it though 'cause it's a hassle to get back up. Move on down the passageway and step on the switch. This switch enables a moving pillar which gives you an alternate way to get to the second floor. Now go right and find the bridge. On the other side is a bombable wall with a new Deku shield if you lost yours (or rupees if you didn't) if you want to get it. In any case, drop a bomb down each of the holes in the bride to blow up the two eyes of the old dead Dodonogo. Once both eyes have been blown up its mouth will open. Use the pillar to get down and enter its open mouth. In this room go through the doorway on your right to enter the block puzzle room. When you come to two movable blocks, pull the ground-level block to underneath the other one. Then climb on top of it and push the other block off to the other side. Now push this block to underneath the third block. Push the third block out of the way and head down this corridor. At the end of the corridor is another moving block. Push it off the edge, then pull/push it into the hole in the middle of the room. This will open the boss room door. In the boss room, blow up the square in the center of the room, open the small chest to refill your bombs, and drop down.

Dodonogo's Cavern Boss: King Dodonogo

This boss isn't all that tough. First make sure to equip your Hylian shield in your subscreen. Z target its mouth and when it opens it to breath fire on you, throw a bomb in. When the bomb goes off and its stunned, hit it with your sword. Then it will go into a roll attack. Use your Hylian shield by holding R and let it roll over you and you won't get hurt. Repeat until dead. Grab the heart container and step into the blue light to leave.

Magic

After the short story sequence with the Goron King head up Death Mountain Trail. If you want you can first stop over in Goron City to get a bigger bomb carrying capacity. Just stop that big rolling goron on the third floor by using a bomb while he's inside the cave part. See section 7. You can also light up all the torches on the bottom floor of the city using a torch from the King's room, then throw a bomb into the giant urn to try to get a heart container piece. When you're ready head to the peak of Death Mountain. Use your bombs to blow up the boulders in your way and when you get the part where it start to avalanche, use your Hylian shield and the rocks won't be able to hurt you. Just wait until they are done falling and then move again until you reach Death Mountain's peak. Once there, blow up the opening to the left of the owl (do NOT go in the right cave, you'll die) and go inside. Play Zelda's lullaby in front of the fountain to talk to the great Fairy and get magic. Then talk to the owl and he'll give you a lift down the mountain. (After landing, drop down on top of the chicken women's pen and go through the hole there for a heart container piece). Now head to Hyrule Castle. In the castle grounds there is a side path on the right side of the main path with a sign and a boulder (remember to climb the vines to get past the first guard). Blow up the boulder and crawl in the cave to get the fire spell. Now return to Hyrule Field and follow the river East past Kakariko Village to get to Zora's River

Zora's River

Use your bombs to blow up the boulders in your way. You can make use of the chicken at the beginning of the river to get to a few heart container pieces. Also this is where you meet the guy that sells the magic beans. About halfway up the river is some frogs. Play your songs for them and they'll give you money. If your money's full go buy some magic beans before playing another song for them. Make your way upriver until your get to the waterfall at the mouth of the river. Then stand on the plaque in front of the waterfall and play Zelda's Lullaby to make the waterfall reveal a cave. Jump over and enter the cave to enter Zora's Domain.

Zora's Domain

The first thing to do here is get an empty bottle and find the little fish floating around in the shallows near a circle of stones. Use the bottle to catch one of the fish. You'll need it later. Now head up to the top of the mountain in the middle of the domain and you'll see King Zora. Before doing anything else, take this opportunity to use one of his torches to light a Deku stick and quickly run and light all the other torches in the domain, including two hidden behind a waterfall. This opens a few things up for you, like a heart container piece. Go back to the King's room and talk to him, then head left from his room and find the diving game. Win at the diving game and you'll get the Silver Scale, which allows you to dive deeper. Now look for an underwater doorway at the front of the mountain. Dive down and go through it and you'll pop up at Lake Hylia. Swim forward a bit and you should notice a bottle at the bottom of the lake. Dive down and fetch it. Then swim back through the tunnel to Zora's Domain. Bring the bottle to King Zora and show it to him (press C when Z Targeting him) and he'll take the note out and move out of your way. Now take the right path to get behind him and enter Zora's Fountain.

Zora's Fountain

Ignore the big fish (Jabu-Jabu) for now and instead swim behind him to the southern part of Zora's Fountain to a small island with a tree, some bushes, and two boulders. Put a bomb next to the gray boulder to blow a hole in the wall and get the Farore's Wind spell from a great Fairy. Now swim onto the platform by Jabu-Jabu's mouth and walk up to him. Use the bottle with the fish in it to offer the fish to Jabu-Jabu, thereby making him open his mouth and swallow you.

Jabu-Jabu's belly

Use your slingshot to shoot the white thing hanging down from the ceiling and unblock the door. Go through the door. In this room you'll first meet the electrifying jellyfish. Don't hit them with you're sword, use a Deku stick instead. You'll break the stick but you'll at least have killed them (this is the only time I know of where one of these sticks is at all useful for anything other than lighting torches and spider webs). Now follow the path around and IGNORE the elevator platform and the alcove in the wall (you'd be surprised how many people go for this and get all mixed up). Instead go through the next door and in this room, the pit room, you'll meet Ruto. She'll jump down a pit...follow her down. Talk to her twice and she'll demand you carry her. You'll have to do so. I know it's a pain and it may seem easier to just leave her there and go get her at the end, but you'll need her later in the level. Also if you accidently lose her she'll show up back here. Now go through the door behind you (the one closest to you) and follow this passageway. At the end is a room with a switch in the middle. Throw Ruto to the other side and then step on the switch to raise the water. Then join Ruto on the other side and follow the next passageway to a blocked door. Shoot the thing hanging from the ceiling to unblock it and go through (If you're short on ammo throw Ruto at it). In this room wait for an elevator platform to lower and ride it up. Don't try jumping to the small alcove with the white switch in it, you can't get to it yet. Go through the door and you'll be back in the pit room (if you end up back in the first room you went through the wrong door). Avoid the pits and go through the door on the opposite side of the pit room. Now head straight right an d hug the right wall until you find a switch and a blocked door. Make sure you're holding Ruto and step on the switch to unblock the door, then go through. Put Ruto down in the entryway of this room and venture forth to kill all the fish in the room. You can easily clean them out by laying bombs. When they are all dead you'll receive the extremely cool boomerang! The boomerang can get items for you and can kill most stuff at long range safely, such as those jellyfish, and with no worries about running out of ammo. Anyway, pick up Ruto and leave this room then go straight, ignoring all side paths until you come to a switch and blocked door on the opposite end of the corridor. Place Ruto on the switch so she'll hold it down for you and go inside. Kill the tentacle through the use of Z targeting and your new boomerang. You'll receive the dungeon map as reward. Now head out, retrieve the irritable Ruto, and take the first left and go through the door. Kill all the bubbles using Z targeting and your boomerang before the time runs out and your reward is the compass. Now head out of this room and head back to the room where you got the boomerang. Take the side path right before the door to the boomerang room and kill the tentacle here. Leave the room, take a right, then take another right and you'll be going down the center path. Go through the door to find a third tentacle you have to kill. Go back out the door and go straight and back through the next door to return once again to the pit room. Now you have to fall down a certain pit. It's to the right of you, but not the first one to the right of you. It's a little more forward and right up against the right wall. Fall down it and you'll find yourself in a room with a bunch of jellyfish and two Gold Skulltula's you can use for target practice for your boomerang. Remember that you can use your boomerang to retrieve the gold tokens for you after the skulltula is dead. Now go through the passage and door behind you to get to Bigocto's room. Throw Ruto up onto the platform and then you'll have to fight Bigocto. Hit him with your boomerang to stun him. When he gets unstunned he'll start spinning around. Hit him again and if you timed it right he'll have his back turned to you. Slash him a few times with your sword. Repeat until he's dead. Jump up onto the platform once Bigocto's dead and you'll be lifted up to a new room. Go down the only passageway and door and you'll end up in a room with weird red blocks that wobble. Smack them one with the boomerang and they'll solidify for a while, allowing you to use them as stepping stones to make your way to the door on the west side of the room. In the next room jump across the gap to the platform and it will lower you to the alcove with the switch you saw at the beginning. Go pick up one of the crates and place it on the switch. Go through the door that opens. Kill all the jellyfish here and climb up the vines to the high platform. Now you should see the white thing hanging from the ceiling, but there's something in the way that keeps you from hitting it. You can't destroy the thing in the way so don't bother. Instead, Z target the white thing and then move as far to the side of the platform as you can and you should be able to chuck the boomerang AROUND the barrier to hit the white thing and open the door to the boss. Climb down and go through the door to face Barinade.

Jabu-Jabu's belly Boss: Berinade

This boss is tough. Use Z targeting and your boomerang and KEEP MOVING around him at all times to avoid being zapped. First, destroy the tentacles. Then, destroy some of the giant jellyfish he has protecting him to get an opening. Then attack him directly. When the boomerang hits and his body flashes blue go after him with the sword. Just keep going after him and his protecting jellyfish with your boomerang and Z targeting, moving around him at all times, and slashing at him with your sword when you stun him with the boomerang, until he's dead. Remember don't go after him every time you hit him with your boomerang...only when he's still exposed. Other times he sinks and when he does that, attack the jellyfish with your boomerang instead of trying for the sword. Once he's dead get the heart container and go into the blue light to meet Ruto.

Collect stuff

After the story sequence is over, head over to Hyrule Castle and watch the story sequence. After it's over jump in the moat and get the Ocarina of Time and learn the Song of Time. Now, before you continue on, you should probably go around and get any items you missed. You can always go back for stuff later (yes, you CAN become young Link again, for all those that are going to ask), but now is a good time to go around and get everything. For reference, you could get the following things by this time if you are diligent: 3 of the 4 bottles Din's Fire and Farore's Wind The Mask of Truth The 2 bomb bag upgrades The 2 Deku seed upgrades The 2 Deku stick upgrades The 2 Deku Nut upgrades The first 5 songs 11 Heart Containers 41 Gold Skulltulas and rewards for them (NOTE: To get this many you have to get some that are listed as adult only using the boomerang) And could also have accomplished the following: Planted 8 beans Made up and played a song for the scarecrow Remember, don't feel that you should get all this stuff now, it's just that you can if you really work at it.

Temple of Time

Go to The Market and then the Temple of Time (it's in the top right corner). Inside, stand in front of the alter and play the Song of Time. A long story sequence will follow, after which you'll find yourself as Adult Link. Your first quest as adult Link is to find the hookshot.

The Hookshot

Head out of the Temple of Time and into The Market, which is now inhabited by the undead. Play the Song of the Sun to freeze them and head out. Head over to Kakariko Village and talk to the chicken women to get an egg and start adult Link's Trading Sequence. Go into the graveyard and look at the gravestones on the left side. The first one should have some flowers in front of it. It's Dampe's grave. Pull the gravestone and drop down the hole to meet Dampe, the gravedigger as a ghost. You'll have to race him around the cavern. If you make it to the end, he'll give you the hookshot. Afterwards walk through the black doorway and you'll see a blue square ahead of you. Play the Song of Time to get rid of it and climb up the stairs to end up in the windmill. Jump on the rotating platforms to get the heart container piece, and talk to the music guy. He'll mention an Ocarina boy from 7 years ago. Show him your Ocarina (equip it and press the c button when near him) and he'll teach you the Song of Storms. Now head out of Kakariko Village. Once outside you can go get your horse Epona now if you have 70 rupees. You can also get the Big Goron's sword by following Adult Link's Trading Sequence (you need Epona first) and the Scarecrow's Song from Lake Hylia. Eventually, go to Kokiri Forest and through the Lost Woods to the Sacred Forest Meadow (remember the path is R,L,R,L,F,L,R). When you run into Mido play Saria's Song to get him to move. Once you hit the maze you'll have to fight your way through some big Moblins. The best way to kill them is to hit them in the back with your hookshot. Make good use of the Fairy fountain up the ladder just before the stairs at the end of the maze by catching some Fairies in your bottles. At the top of the stairs is a really hard Moblin. You have to dodge his attack back and forth until you can get past him, then slash him in the back. If you have Bombchu's you can use those from outside his reach to kill him easily. Once you get into the meadow Sheik will teach you the Minuet of Forest and then you can use your new hookshot to latch on to the tree and enter the Forest Temple.

Forest Temple

First thing to do, is in the very first room, the entryway with the trees and the wolves, is climb up the vines on the right wall and then jump from tree to tree to get the small chest up on the left wall containing a small key. Now enter the temple. Kill the giant Skulltula in this hallway with your hookshot (you don't have to wait for it to turn around with the hookshot) and enter the Big Room. You'll see some ghosts making off with some torch flames. Now go straight forward and enter the door up the stairs on the other side. They'll be a blue flaming skull here. Z target it and use your shield (R button) until it runs into your shield. That will get rid of its blue flame. You can also stun it with your hookshot for the same effect. Then just take it out with your sword. Go through the next room and you'll be in the Lower Stalfos room. It's a large round room that contains two of the toughest enemies you've yet faced, the skeletal Stalfos. Using a combination of Z targeting, effective use of your shield, side jumps, and backflips, and some good ol' slashes and jump slashes you should be able to take them out with a bit of practice. Remember that you can't block their jump attack so if they do one, backflip (back+A) to avoid it then counterstrike. One good thing is that for the most part the one you aren't focused on leaves you alone. Once these guys are toast, you'll be rewarded with a second small key. Kill the pots in the room and one should contain a life- giving Fairy. Now return to the Big Room. Go to your right to a small corridor with a blue block in it. Play the Song of Time to get rid of the block and go through. This room, the West Plant Room, contains some man eating plants that are much tougher than previous ones. Make your way to the vine-covered wall to your right. Kill whatever skulltulas you can reach with your hookshot and climb up the right side of the vines...you'll have to make you way up slowly and try to avoid the skulltula that is left. Remember that if it doesn't see you it can't get you. If you have to, when it comes at you push A to drop down and then grab back on and try again. Once you make it into the alcove with the doorway go in the door and kill the annoying blue flaming skull. You'll be rewarded with the dungeon map. Go through the next door and you'll find yourself on a balcony. Notice that the balcony next to you has a gray circle icon above the doorway. This is called a hookshot target. Use your hookshot and shoot the hookshot target to fly over to the other balcony. Step on the switch in there then kill the skulltula with your hookshot and use the vines to climb down. Make your way to the well you saw get drained and climb down it. Run down this corridor to the other side and open the chest there to get your third small key. Now climb up the vines and you'll be back in the West Plant Room. Go out the door you came in and you'll find yourself back in the Big Room. Go through the locked door to your right. Kill the skulltula with your hookshot and go through the door in the small hallway. In the next room, which I refer to as the block puzzle room, climb up the two ladders and then follow the yellow arrows on the floor to walk around until you hit the back of the blue movable block. Push it until it's even with the hallway going the other way, then back up and go up the ladder you passed while pushing it. Up here go around until you meet a second movable block. Push this one until it stops moving, then go back, take a left, and fall off the ledge to fall back down to where the first block was. When you bump into it push it as far as it will go, then loop around to the other side of it and push it as far as it will go again. It will fall down slightly and you'll get that tone telling you solved a secret. Now climb up the block and then climb up the wall next to it and you'll bump into the second block again...push this one as far as it will go then climb it and the wall behind it. Follow the passageway around to a ladder and climb up it, then keep going and you'll see a locked door. Go through and you'll find yourself in the West Twisted Hallway. Follow the twisted hallway until you reach the West Twisted Room. Watch out for hands falling from the ceiling and hop across the stones to another locked door. Go through it and you'll be in the west stairway. Climb down the stairs and enter the Upper Stalfos Room. You've got a tough battle here. Kill the first Stalfos while avoiding the pit and then two more will come after you. Unlike the previous two, with these two if you kill one and take too long killing the other, the first one will come back! Don't panic, keep your head, and I hope you put some Fairies in your bottles from the forest meadow maze earlier! The reward for this tough battle is the awesome Bow. Now take your new bow and go BACK (yes, back, not forward, through the door that's pushed back into the wall) to the stairway you entered from. You should have seen a red ghost laughing at you right? Well, as soon as you got close she disappeared. This time shoot her with your arrow before you get close enough to make her disappear. If you get her in all three pictures she'll fight you. She's just like the composer brothers in the graveyard. Just keep blocking her attack until she appears and then let her have it with a jump slash. If you're using the Big Goron's sword quickly tap the hookshot button then push R to get your shield (you can't use the shield while holding the big sword). When she's dead you'll have recovered the first flame from the Poe Sisters and you'll be rewarded with a small key. You need another key before continuing on, so continue backtracking by going up the stairs, through the West Twisted Room and West Twisted Hallway and you'll find yourself back at the end of the block puzzle room. Above the doorway to the West Twisted Hallway is a gray eye. Shoot it with your arrow and the hallway will straighten. Now go through the hall way to the Twisted Room and you'll be at a different angle now. This time, drop to the floor and open the gold chest to get the Boss key, then drop down the hole in the floor. Kill the flaming blue skulls in this room and go out the door. Now you're on the balcony of the West Plant Room. Walk along the balcony and enter the door on your right to get to a room with a very tough Living Hand monster. Remember to kill all its parts quickly when it splits or it will join back together. Your reward is the second key you need. Go out the door, take a right and go through that door. You're back in the block puzzle room. If you're low on arrows there's a gold eye on about the third level on a wall that will make a chest with arrows appear if you shoot it. Make your way up to the door to the West Twisted Hallway and shoot the gray eye again to turn it back into a twisted hallway. Go through the Hallway, the Twisted Room, the West Stairway, the Upper Stalfos Room, and finally through the other door into the East Stairway. Here you'll face the blue Poe Sister. Deal with her the same as the red one and get the compass as reward. Head to the top of the stairs and go through the locked door and you're in the East Twisted Room. Hang a right and you'll be in the East Twisted Hallway (which is currently straight). Kill these Green Flaming Skulls the same as the blue ones - Z Target and hold down R and walk into them, then kill with sword. They're easier then the blue ones. Go through the locked door at the end of the hallway and you'll be in a rotating blocks room. Jump on one of the blocks and aim your arrow toward the frozen eye that's on one wall. Wait until the torch in the middle of the room is between you and they eye and then fire your arrow. The arrow will fly through the torch's flame, light on fire, then hit the eye, melt the ice, and activate the eye (cool, ain't it?). Believe it or not since Adult Link doesn't get to use Deku Sticks you'll have to light torches and stuff using this method instead. Kind of tricky but cool nonetheless. If you're lame you can also just use Din's Fire :P Now the Hallway will be twisted so go back through it. Fall down the hole in the bottom of the Twisted Room and you'll be in the falling ceiling room. To your right is a small hall and door that leads to the balcony of the East Plant Room. Don't bother the only thing there is a small chest containing a heart. Instead, wait until the ceiling falls and as it's rising again run to the small yellow switch along the right wall. Stand on it and stay on it until the ceiling falls and you won't get hurt. Remember you can quickly kill any big skulltulas that get in your way with the hookshot. Then run to the square just left of the small treasure chest when the ceiling rises again. Get the treasure (some arrows) and wait for the ceiling to fall. Then run through the door to the picture puzzle room. Shoot the picture on the wall with an arrow to get the puzzle going. You then have to push blocks around until they match the picture on the wall (look at the top of the blocks and ignore the pictures on their sides). One of the blocks is a nonsense block and is just there to confuse you. If you don't make it in time the blocks will rotate to a new configuration and you'll be given a bit more time. Keep trying, eventually it should give you enough time to do it. Once you get the picture you'll have to fight the green Poe Sister. Knock her around to get back the green flame and then go through the door. Kill the skulltula and go through the next door and you're back in the Big Room. Jump over the fence and fight the final Poe Sister. She'll split up into 4 ghosts. Watch carefully, after they split, one of them will do a quick 360 spin and the others won't. The one that spins is the real one. Shoot her with an arrow or hookshot using Z targeting. Once she's dead the tile in the middle of the floor will become an elevator. Ride it down to the Revolving Room. Stand at the right of one of the rig rock platforms sticking out of the wall and push A to grab it, then push. After a while of pushing the room will rotate. Go through any opening and step on switches, get treasures, and kill monsters until finally the room rotates around to the now opened hallway leading to the Boss Room (remember to keep rotating it the same way by always standing to the right of the block when pushing). Now go through the Boss door and climb the stairs, then walk over the Triforce symbol and then try to go back out. Your way will be blocked and you'll now be facing...

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Forest Temple Boss: Phantom Gannon

Phantom Gannon has two phases. In the first phase, he rides into a picture and then two of him rides back. One of them is fake. You can tell which one is fake because the fake one rides slightly to the left of the path in the picture, and the real one rides slightly to the right. Stand in the middle of the room with an arrow ready to fire and rotate around scanning the pictures. You can also stand to the side of the room near one of the triforce symbols and use your hookshot. When one of the pictures has Phantom start coming back out of the picture (a bunch of purple light will appear) fire an arrow or the hookshot at him right away. If you hit him he'll retreat and you can do it again. If you miss he'll zap you for a big time hurt, so try running to the side to avoid it. After you've done this 3 times he'll lose the horse and start flying around the room shooting bolts at you. You'll quickly notice that you can block the bolts but you can't seem to hurt him at all. If you've played A Link to the Past, remember the evil wizard Aghanihm? Well, next time Phantom Gannon shoots a bolt at you, hit it with your sword to shoot it back at him (the Master Sword works better for this than the Big Goron's sword). HOWEVER, watch out as he might hit it back at you again! So be ready to hit it again if it comes flying back to you. Sometimes you'll hit it back and forth like 10 times before it finally gets him. The more times it bounces back and forth the more it hurts too. When it does hit him he'll fall to the ground. Take this opportunity to give it to him with a jump slash from your sword. Then he'll fly back up again. The more times the bolt bounced before hitting him the longer he'll be on the ground. Keep doing this until he dies. Sometimes when he's almost dead he'll fly toward you with a super powerful spear stab. Try to dodge it if you can, you can't block it. If you have trouble with the bolts try getting further away or closer to him, some people find different distances make it easier for them depending on their fighting style. Once he's dead grab your heart container and get out of the temple via the blue light.

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Quest for Truth

After a revealing story sequence you'll be in the Deku Tree's meadow. Leave Kokiri Forest and if you have your horse, you can summon her with Epona's Song. If you want you can now hunt for Big Poe's using the bow and Epona. You may want to first get the arrow capacity upgrade at the Kakariko Village shooting gallery to make it easier. Now this next section tells how to get the Lens of Truth. You don't need to do this at this time, but since you CAN do it now, I thought I'd put it here. If you don't want to do it yet, skip on to the section called Goron City Revisited. First, if you don't have the Song of Storms yet, go to Kakariko and talk to the guy in the windmill and show him your Ocarina. Now, head to Hyrule Castle and go into the Temple of Time's Master Sword room. Sheik will be there and will teach you the Prelude of Light (very handy). Now walk up to the pedestal and push A to return the Master Sword and warp back to being young Link. Leave The Market. Go into Kakariko Village and enter the windmill. Play the Song of Storms for the music guy and the well will drain. Climb down the well and walk into the passageway ahead of you and you're now in the Bottom of the well level.

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Bottom of the well

This level is nasty. So, I'm going to tell you how to get to the Lens of Truth very quickly. There are a bunch of treasures scattered in this level but they are almost all WORTHLESS! Most of them are a single Deku nut. I'm going to tell you how to get the Lens of Truth, a gold rupee (worth 200 rupees), and finally the 3 Gold Skulltula's that are here (I've never mentioned most of the Gold Skulltulas before but explaining them here instead of making you explore this whole confusing level to get them is just easier). Crawl through the hole and climb down the ladder. Kill the skulltula then walk straight forward right through the wall in front of you (yes, you read right, this level has walls you can walk through, invisible floors, etc.). Now you're in the main well room. Watch out for the giant green flaming skull flying around and just keep running straight forward through another wall. Now ignore everything in this room but watch out, there's a small invisible pit right in the center of the room where all that blood is. Move around the pit and keep moving forward to the opposite wall and, again, walk through it. Now stand on the Triforce symbol in front of you and play Zelda's Lullaby. The water will drain out. Now turn around and go back through the wall, avoid the pit, through the next wall, and you're back where you started, except now there's a big pit in front of you. Fall down it and crawl through the hole that's down there. Kill the skulltula, climb up the vines and go through the door to the Bottom of the well boss. This guy is scary but easy. It's basically a swing-your-sword-wildly-at- anything-that-moves affair. You can kill the hands coming out of the ground. If they grab you just wildly mash your buttons until they let go and keep slashing at them. You don't need to kill the hands, just the weird thing walking around trying to bite you. Once it's dead, a treasure box will appear containing the Lens of Truth. Use the lens of truth in this room and you'll find an invisible treasure box. Open it for 200 rupees. Now if you wish, you can just leave now by playing the Prelude of Light and go on to the next section. Otherwise, read on for how to get the 3 Gold Skulltulas in this level. First, leave this room, climb through the hole and up the vines to get out of the pit. Now go down the left path a little bit and if you use your lens you'll see a small alcove in the right hand wall. Go in and retrieve the key that's there. Now leave the alcove and go left (back toward the starting point). Keep going and you'll hit a left turn. Turn and use your lens and you'll see another alcove containing another key. Now leave the alcove and continue down the corridor. A little ways more and you'll see a cage with a Shield-eater in it. Directly across from it is a wall you can walk through. Go through it and walk straight across the room (avoid the pit in the middle! You can see it with your lens now). Go through the opposite wall and down the small corridor. You'll see a grate ahead of you. Fall down the pit you come to, walk under the grate, and climb up the vines on the opposite side and go through the door. Now in this next room is a mummy. Use your Song of the Sun to stun it and kill it with your sword. Now take out a Deku stick and light it with the torch but DO NOT LIGHT ANY TORCHES with it yet. All these torches open the coffin next to them and will release more enemies. You need to light a specific torch. It's the torch in the corner furthest from the door and to the left when looking from the door. Light the torch and the coffin will open letting out two bats. Kill the bats and inside the coffin is the third and final small key. If the bats burned away your Deku shield don't worry you can get another free one on the way to the third spider. Now head out of this room, fall down the pit and climb up the other side, and go straight through the wall in front of you. Look left and there's a locked door. Go through and kill the plant, watch out for the pots, they attack you, and there's spider number 1. Leave and turn left, avoid the pit, and there's another locked door on the other side of the room. In here is a bunch of bats and a big pit in the middle. Don't worry, there's an invisible floor. Just walk around the outside of the pit and you won't fall in. The spider is in the opposite corner of the room from where you entered. Now leave the room, turn left immediately and walk through the wall. Turn left again and continue down this corridor. You'll see some kind of face picture on the wall at the end of the corridor. Right underneath it is a pit so don't fall down it. Now turn right at the end of the corridor and you'll be at a dead end with a hole to crawl through. Crawl through and go through the locked door. Before moving into this room use your lens to see all the pits spread all over the place. Kill the bats and kill the laser shooting thing in the middle of the room by throwing a bomb at it. The chest in this room contains a replacement Deku shield if you lost yours. Go through the door and you'll be in the cage with the Shield-eater. Avoid it when it tries to suck you into it and hit it with your boomerang or sword when it stops. Kill the third and final Gold Skulltula in this room. Now use your Ocarina and play the Prelude of Light to warp out of this hellhole and end up back in the Temple of Time. Go into the Master Sword room and replace the Master Sword to warp to the future and continue your main quest. Pat yourself on the back for getting 3 well-earned skulltulas and the Lens of Truth.

Goron City Revisited

One way or the other, make sure you're now adult Link and head for Kakariko Village. Go up to the Death Mountain Trail and travel to Goron City. All the Goron's are gone except one rolling around on the third level. Use a bomb to stop him from rolling and talk to him. He'll give you the Goron's Tunic, which is resistant to fire. Equip it. Now go to the bottom floor and enter the King's room. Pull the statue at the back of his room out of the way and enter Death Mountain Crater. Use your hookshot to get across the broken bridge and on your way across it Sheik will come and teach you the Bolero of Fire. Now continue on down and enter the Fire Temple.

Fire Temple

Go up the stairs, hang a left, and enter the door. Short story sequence here. Now start hopping stones and make your way to the left of this chamber. There's a cage there with a Goron in it. Step on the switch to release him and nab the small key in the treasure box behind him. Now hop on back to the door you came in and exit this chamber. Walk straight across to the door on the other side and enter it. Now in this large chamber make use of the bridge and platforms to make your way to the left side of the chamber. There is a small hallway and a door there. Don't panic if you fall in the lava, your new tunic keeps you from getting hurt at all for a few seconds to give you time to get back up. Anyway, go through this hall and door, and down the next hall to another Goron. Free him and get the key from his treasure box. Now go back to the big chamber and hop your way across to the other side (the right side). Blow open the wall to find another Goron and key. Now finally make your way to the other end of the chamber from where you came in to where there's a locked door. Go through and you're at the Fire Elevator. In this interesting room, slide down the ramp and then climb up the fence. Climb up to the top of the fence and kill the two bats there, then drop down to the platform just below you and push the movable block off of the edge. Then fall down and land on the moveable block and you'll be shot up into the next room. Go through the locked door here into the green room. Climb up the ledges and kill the little torch slugs. Jump across to where you see a white diamond thing and a movable block. Push the movable block off the side, then drop down and pull it until it stops. Climb up onto it, hop over to on top of the Goron's cage, and climb up the fence. Now walk forward all the way until you hit the wall, and stand on about the forth tile from the cliff edge. Get out a bomb and throw it towards the edge. It will drop down and set off that diamond thing (it's a switch) which will make the pillar of fire temporarily disappear. Climb up the fence where the pillar of fire was and go through the door that's up there. Now you're in the big boulder room. Turn right and keep going that way, dodging boulders, until you find another caged Goron. Get his key. Now as you exit his cage follow the left wall past a locked door (don't go through it) until you reach the other side of the room and the second caged Goron of this room (he's through a door that's in an alcove that may be hard to see). Now on the way out of this room hug the right wall until you find that locked door and go through it. Here you'll have to carefully walk across a walkway. If you look high above the blocked door you'll see a gray eye tile. Shoot it with an arrow to unblock the door. Through the door is the Dungeon Map. Back in the narrow walkway room, go through the locked door. In this next room, which I later refer to as the fence room, walk along the stone path and jump over onto the fence. A flame will follow you. Just hurry forward hopping over to the next fence until you reach the unlocked door on the other side. Go through it. Now you're on the upper level of the big boulder room. Hop onto the platform in front of you and kill the torch slug, then use a bomb on the crack in the floor and climb down. Down here you can rescue the Goron from the green room and get another key, not to mention an easier way up later in case you fall down somewhere. Now climb back up and hop a few ledges to get to the switch that's near you. This switch will free a Goron on the other side of the big boulder room. Hop ledges and make you way over to him and get his key. Now that you've got 2 more keys hop your way back to the door you came in. Look high up and to the left when facing the door and you should see a high ledge. There is a secret area up there. You don't need to do this, but if you have the Scarecrow's song you can. Play the Scarecrow's song and hookshot to the scarecrow. Turn around and hookshot to the small floating platform. It will elevate you up to a secret area. Go through this area and you'll pop out in a donut-shaped room. Step on the switch and hurry to the treasure chest (use your hookshot to get past the steep cliff). Open it to get 200 rupees. Go back down to where you played the Scarecrow's song go in the door to go to the fence room. If you don't have the Scarecrow's song just go in the door and into the fence room. This time, back in the fence room, jump your way across to the locked door. The last jump to get there seems impossible but it's not. Just jump slantwise from the corner of the fence to the corner of the ledge and if you keep holding forward you'll grab on to the ledge and pull yourself up. Go through the locked door. Follow the short corridor after it and you'll find yourself in the giant fire maze chamber. Hop on down and head to the right. You'll have to dodge spinning flame throwers, rolling boulders, and proximity sensitive flame walls to make your way to a door in the far right wall. The compass is through that door. Be wary of fake doors in here. They'll hurt you if you try to open them. If you're unsure put a bomb next to it to find out if it's fake or not. Now head back to the starting point and then to the left side. Make your way through this maze to the locked door on the pillar in the middle of the chamber. Go through it and you'll see a trapped Goron on your right. You can't save him yet. Instead continue on and go out the door on the other side. Now you're back on the right side of the maze. Make your way toward the right wall of the chamber where there's a yellow switch. If you step on it the big fire wall on the opposite side of the room will disappear for a few seconds. Hurry (I know it's hard to hurry in this maze, but you'll have to) through to where the fire wall was and run past it before the time runs out. The door ahead is a fake. That said, blow up the door with a bomb and then go on in through the real door and face the first dancing fire-man mini-boss. This mini- boss is really easy if you have bombs...otherwise he's a lot harder, but I recently found out still possible to beat . All you have to do is throw a bomb at him. When it explodes he'll shrink to a little helpless black ball. Slash him a couple of times and he'll run away. Don't chase him you can't run fast enough. Instead, hold down B to start charging a spin attack, and walk the opposite direction he went. Eventually he'll circle around the room and bump into you again. He'll start running away again before he's very close to you, but your fully charged spin attack has a good range. As soon as hear him make a scared noise indicating he's about to turn around let it go to teach him a lesson. If you're low on magic, hide against the wall and he won't see you. He'll keep running past and as he does slash him with your sword. Now he'll jump into the flame and become a dancing fire guy again. Use another bomb and repeat the process until he's dead. If you run out of bombs you can use your hookshot to pull the little black guy out of the center of the fire dancing thing and hit him with your sword. Just wait on the steps until he stops skating around the room and use Z-targeting. Now that he's dead climb up onto the platform where the pillar of fire was and it will raise you up to the next floor. Go through the door to enter the second green room. Find the fence and climb up it, then drop a bomb down on the diamond switch and climb up the fence once the pillar of fire is gone (similar to the last green room). Go through the door up there to enter the large donut-shaped room. In here you'll find a small yellow switch and a long circular stairway. You have to step on the switch and run up the stairway before the time runs out to open the treasure chest at the top. Of course this is pretty hard because the stairway is right on the edge of a huge pit. If you happen to fall you'll be back where that Goron was that you couldn't save before inside the pillar in the middle of the big fire maze chamber. You'll have to make your way back up and try again. Once you open the treasure chest you'll get the Megaton Hammer. Now make your way down the narrow stairway to a block with a face on it. Hit it with the hammer and fall down the resulting hole. Now smash the statue with the hammer (this is harder than it sounds...try holding forward or sideways while swinging the hammer to hit it correctly). Now in the next room kill those annoying bats and then hit the small face tile with your hammer. Grab a crate, go down the stairs, and put the crate on the blue switch. Go through the door. In the next room hit the face square with your hammer, drop down, then hit the rusted switch with your hammer. Go in the door. Play the Song of Time to move the blue block down. Use it to jump to the other side and then hit the switch with your hammer. Go get the key from the now-freed Goron's cage. Then climb back up to the door you came through using the blue block. Back outside, hop over to another face block and hit it with your hammer. Make sure you have enough life to handle it and then drop down the hole. If you're low on life there's a fairy in a pot on the right side of this room once you're down there. Use the hookshot to get to it. Anyway, exit out of this room and you're back at the entrance. Go down the stairs and to your left is a statue thing. Destroy it with the hammer and go through the door behind it. Kill all the baddies in this room and go on to the next one. In here the floor tiles will raise up and try to attack you so watch out. If the Shield-eater gets your shield and tunic kill it quickly and you'll get them back. Go on to the next room and you'll face the second dancing fire man mini-boss. Kill him the same way as the first one. Go through the next door, smash the rusted switch with the hammer, and nab the boss key. Now go out the doorway ahead of you and you're back at the entrance. Go up the stairs and through the left door, hop across to the boss door and go through. Now you'll face...

Fire Temple Boss: Valvagia

This boss requires a little patience. What he basically does is go down a hole then pop up and perform 1 of 3 attacks. Either he'll just poke his head out and swipe at you, fly up and try to bite and breathe fire on you, or fly to the ceiling and start making rocks fall down on you. He alternates between swiping at you and one of the other two attacks. Also, sometimes it will seem like he's going to pop out of a certain hole and then he'll suddenly change his mind and come out a different one. Sometimes he'll change his mind 3 or 4 times before finally popping out. Now, the way to kill him is, you'll have to wait until he just pokes his head out to swipe at you. As soon as his head pokes out, push your hammer button twice to whip out the hammer and smack him one with it. Then back off while he flails around for a second, then you can use the hammer, sword, or a bomb to get him again (A jump-attack with the Big Goron's sword works good). When he does his other two attacks, Z target him and just hold your shield button and he can't hurt you. NOTE: If you push your shield button while you have the hammer or Big Goron's sword ready it won't do any good. Tap your hookshot button once to put away the hammer or sword and then you can safely hold down your shield button. Also, for the falling rocks attack don't worry, they rarely if ever actually hit you, you don't have to run around dodging them or anything. Once you've smacked him on the noggin enough with the hammer he'll go down. Grab your heart container and off you go into the blue light for another story sequence.

Ice Cavern

After the story sequence you'll be just outside the Fire Temple. Walk back over the bridge (use your hookshot to cross where's it's broken) but instead of going out the cave, walk over the next bridge to a cave blocked off by red boulders. Use your hammer to smash the boulders and go inside to the 4th Great Fairy who will double your magic meter. Now you can either walk down Death Mountain or you can use the Prelude of Light to warp to the Temple of Time, walk outside, and summon Epona with Epona's Song. Either way, head on over to Zora's River. Make your way up the river just like the last time and just like the last time, play Zelda's Lullaby on the Triforce symbol in front of the water fall. Unlike last time, however, you'll find that the water world is now an ice world. Go up to the King's room and go around behind him to enter Zora's Fountain. Now hop on the ice blocks and make your way to a cave there known as the Ice Cavern. The Ice Cavern is a fairly straight forward level. Just make sure you have a couple of bottles to use to store the magic blue fire in. You'll need at least two to carry back out with you - one for the King and one for the Zora store. Now, from the entrance of the Ice Cavern, follow the path until you reach a room with a revolving spike thing and some ice statue guys. Kill the ice statue guys to open the door to the next corridor. At the end of this corridor you'll be in a room with a big helicopter-blade thing made of ice. You'll have to run around and collect all the silver rupees to open the blocked door. One of them is right next to the exit door floating in the air. Go through the door and tunnel and fight your way through the next room until you get to a room with some ice bridges everywhere. Go up on the ice bridges and get to that blue fire. Now use all your empty bottles on that blue fire to collect it for future use. Use one of them to melt the red ice around the treasure box at the end of the bridge to get the dungeon map. Make sure to refill it (you need two bottles at least BTW), and go back to the helicopter blade room. There are two additional exits from this room that are covered with red ice. Use your bottles of blue fire to melt them. Go through the one to the East (the one with two pots next to it). It leads to a small round room containing another blue fire thing. Refill your bottles and use them to melt a heart container piece and a treasure box containing the compass. Now refill them again and go back to the helicopter blade room and then through the West exit. The basic idea behind this next room is to push that block of ice around and use it to get where you want. The following directions pertain to the direction you were facing when you first walked in. First, push it left and get the silver rupee there. Then forward and get that one. Then (careful not to fall of the edge!) push it right, then back toward the entrance to get another silver rupee there. Then push it off of one of the edges and a new one will appear. Push this one forward then right and climb up to melt the last silver rupee with your blue fire. Then push this one off the edge to get another new block. Push this one left, forward, right, back, and then left to get to the exit and go through it. You'll have to use some blue fire to melt some red ice in your way in this corridor. Open the ice door and you'll face an ice wolf. Kill it and receive the Iron Boots. Sheik will come and teach you the Serenade of Water. Use your new Iron Boots to sink into the water behind the treasure chest and walk to the end of the passage. Take the boots off once you emerge from the water. You're now back in the first room. Before leaving the Ice Cavern, go back to the small round room where you got the heart container piece and the compass (East of the helicopter blade room) and fill two bottles with fire. Then go back out the way you came in. Leave Zora's Fountain and use a blue fire on the frozen King Zora. Talk to him and he'll give you the Zora Tunic, which keeps you from drowning. Go down and use your other blue fire on the doorway to the Zora Store. Now play your Serenade of Water and you'll warp to Lake Hylia. Run forward and jump into the water in front of you. Make sure you're wearing Zora's Tunic and then turn around and equip the Iron Boots. Use your hookshot to hit the blue diamond above the doorway and it will open. Go inside and you're now in the Water Temple so take off those Iron Boots.

Water Temple

Drop into the water and swim along the right wall to a ledge. Then equip your Iron Boots and drop down to the bottom. Find the tunnel with the torches on either side of it and go in there to meet Ruto. Walk to the center of the room after she leaves and take off your Iron Boots to float up. Play Zelda's Lullaby in front of the Triforce symbol that's there and the water level will lower. Go through the door that's there to get your dungeon map. Drop down and you'll be in a room with two unlit torches and a lit one. Light the torches by shooting arrows through the lit torch or use Din's Fire. Go in there and kill the clam guys. Z target a clam and hold down your hookshot button to aim at it, then walk up to it until it opens its mouth and then release the button to fire the hookshot. Kill them this way because in a bit you're going to have no choice but to kill clam guys with your hookshot. Now go back into the main room. Follow the left wall, skip the next tunnel and go on to the tunnel after that with the block in front of it. Push the block all the way forward and it will drop down. Jump down and go down the passageway then up the other side. Now hit the shock switch (the thing that looks like a diamond) and jump onto the geyser that shoots up then jump over to the other side. If you fall down there's a hookshot target you can use to get back up. Now you'll be in a room with a big whirlpool. Equip your Iron boots to sink down. Go stand on the piping under the water across from the stone head. Aim your hookshot to hit the crystal shock switch in its mouth, then turn and fire the hookshot at the hookshot target inside the underwater passage. Go down the passage and float up and grab the key, then hit the shock switch that's in there to reopen the gate and use your Iron Boots to walk back out. Take off the boots and float back out of the whirlpool and make your way back to the main room. You'll need to use the hookshot to get out of the hole at the end of the tunnel. Stand on the block you dropped down then look up and you'll see a hookshot target you can use. You should have 2 keys now. Go to the tower in the middle of the main room and find the locked door and go through it. Use your hook shot to go up to the ledge above you then play Zelda's Lullaby in front of the Triforce symbol to raise the water level. Now put on your Iron Boots and drop back down. Underneath where the block was is now a hole. Drop down and follow this corridor and you'll end up in a room with a shock switch. Hit it with your hookshot from a distance and back away as a bunch of baddies drop down from the ceiling. Here's a battle tip for you. Z target the rock thing (the thing that turns into a spiked ball when you get to close) and hit it with your hookshot to kill it and it won't even be able to attack you. If it does come at you, block it with your shield and it will turn back into a rock thing. Walk around Z targeting all the rock things and kill them and you'll be left with two clams. Kill them using the hookshot method you used before. Once they are all dead a grate on the other side of the room will open in the ceiling. Float up there to get another key. Go back to the tower room and go through the upper door. Walk around until you see a tunnel with two pots in front of it and go in there. Follow the passage, use your hookshot to get over the spikes, then use your hookshot again on the ceiling to get up in the room. Go stand next to the treasure chest and shoot an arrow at the shock switch. Then get the compass. Go back out to the main room. Jump in the water, put on your boots, and sink to the bottom. Walk into the room where you met Ruto (the one with the torches on either side of the entrance) and float up. Blow open the crack in the wall to get your third key. Now go back into the main room, unequip your boots and swim left across the wall. Enter the first locked door you see. Go stand on the water geyser and then shoot an arrow at the shock switch to have it shoot you up to the next room (you can also use a bomb if you are out of arrows). Go through the door and you're at the high water level Triforce mark. Play Zelda' Lullaby to raise the water level to its highest point. Now drop into the water and swim left to a locked door and go through it. Hop down two platforms and this platform will move. When it's at its lowest point jump to the non-moving platform to your right. Now use your hookshot on the hookshot targets on the fronts of the moving platforms to make your way up to the top of the waterfall and go through the locked door. Now your in the water level puzzle room. If you mess up at any part of this room and fall in and the water level is low, use your iron boots to sink to the bottom then use the hookshot to hit the shock switch and raise the water level, then float up and climb back on to the starting platform to start over. Use your hookshot on the shock switch in the middle of the room to raise the water, then hookshot over to the statue nearest you. Now shoot the switch again with the hookshot and the water will lower. Walk to the back corner of this platform and look to your right. Use the hookshot on the hookshot target on the wall to get over to the next platform. Climb over the statue head and walk to the edge and shoot the switch again to raise the water again. Now hookshot to the next statue and hit the switch once again to lower the water. Now stand on top of the statue's head and shoot the switch a final time to be taken up to the next level. Kill the annoying spider things and kill the Shield-eater with arrows then use the hookshot target in the ceiling to get over the spikes. Go through the door and you'll find yourself at a big lake with a dead tree in the middle and a pillar on the opposite side. The lake is an illusion. Just walk over it and walk up to the pillar on the other side. You can't get in the door, so turn around and you'll come face to face with...yourself! In the form of Dark Link Okay, this guy may seem impossible but there's a trick that makes him easy to beat. First, stand on the island in the center of the lake and make sure he stands on it too. For some reason, if he's standing on the island he won't attack nearly as well. Some say it has something to do with the lack of a reflection. You can also use the islands to either side but there's a glitch in the game that sometimes causes him to be stuck in the wall and you can't get him, so use the middle island. Anyway, once you've done that try hitting him with your hammer. If he blocks, take out your sword and hit him once with a regular swing (NOT a stab) and he'll deflect it but then be vulnerable, so take out your hammer again and it should hit this time. Then just keep smacking him with the hammer while staying on that island and he'll go down in no time. If you can't get this to work use Din's Fire or swing madly at him with the Big Goron's Sword. Now the lake will disappear and reveal where you really were...just a large room. Go through the now unblocked door and get your nice new shiny Longshot. Now look behind the chest and there's a Temple of Time block. Get rid of it with the Song of Time and drop down the hole. You'll be at the mouth of a river. Swim down river and when you start coming close to a whirlpool, use your Iron Boots to wade past it. If you get caught in its pull and can't get out, try to get as far away from it is possible and then take off the Iron Boots and start tapping your B button like mad to swim away from it. Make your way to a small platform on the left side of the river, just before a particularly strong whirlpool. Use an arrow to shoot the gold eye across from you and a grate will open with a treasure box behind it. Use your hookshot on the treasure box to fly across, avoiding the last 2 whirlpools, and open the box to get a key. Go down the hallway and you're back at that whirlpool you got a key from earlier. Now make your way back to the main room (you should know the way) and with your Iron Boots on go once again through the tunnel with the torches on either side where you met Ruto, and float up to the water level changing switch. Play Zelda's Lullaby to change the water level, then drop down and go back into the main room. Go into the tower and play Zelda's Lullaby there to raise the water to the middle level. Exit the door and go around the tower to the back. There's a tunnel here with a grate and a gold eye below the entry. Shoot the gold eye with an arrow then quickly use your Hookshot on the Hookshot target at the end of the hall. Follow the passage until you hit a movable block on your right. Pull it to the left until it stops, then go down to the end of that passage. Hookshot up the hole in the ceiling and you'll end up back in the main room again. Drop down, shoot the eye with an arrow again and hookshot into the passage. This time when you hit the block push it forward out of your way, turn right and get the key. Now go back the other way again and use your hookshot to fly up the hole in the ceiling and return to the main room. Sink down to the bottom and go into the passage to the left of the passage leading to the room where you met Ruto. Float up the other side. Use your hookshot to get over the spikes and go through the locked door. In this room kill as many of those spider things as you can first then use your Iron Boots to wade through the middle of the water, avoiding the whirlpools and the boulder. Float up and out on the other side and go through the door. Drop to the nearest ledge on your right and blow open the crack in the wall. Don't go through it yet. Instead, swim across to the left platform and blow open the discolored bricks. Go through this one and push that block that's in there all the way forward. Now loop back around to the first hole and go in there and pull the block as far as you can. Loop back around once again and push it the rest of the way onto the underwater switch. This will raise the water level. Float up with it and go through the door (not the one you came through, the other one. It's got steps in front of it). Now in this room step on the floor switch and quickly cross the gap by hopping on the water geysers then go through the door. You don't have to jump on the third geyser, you can make the jump from the second to the door to save time. In here avoid the boulder and head right (upstream) then use your boots to sink into the deep water. Walk along the passage, float up the other side and go through the locked door. Get the Boss key from the treasure chest. Now go back outside, go down stream and you're back in that room with all the spider things and the vortex's. Go back through the door you first came in and make your way back to the main room again. Once there float up and go through the door with the red block floating in front of it and raise the water to the highest level. Now look for one of those dragon head statues with a hookshot target on it. Use the hookshot to get over there and go through the door behind it. Go up the ramp while trying to avoid those moving spike things (this is a lot harder than it sounds. Try going up the right side when the first spike thing is moving to the left and about halfway over and keep running straight up) and go through the boss door. Jump onto one of the platforms and you'll get a warning about the water. Now you'll meet...

Water Temple Boss: Morhpa

This boss is fairly tough but not overly so. When it start to morph into a tentacle just get far away from it. You can use your hookshot on the targets on the walls to get away faster. I stayed on the outside edge all the time so as to avoid falling in the water. Now once you're far enough away Z target that little red thing and when it stops spinning around so much, use your hookshot to pull it out of the tentacle and bring it toward you. Then hit it with your sword. Another method is using your Din's Fire spell. Stay fairly close to the tentacle that has the little red thing in it. When it's about to grab you use Din's Fire and the tentacle will dissolve. Then quickly do a Jump attack (push A) on the red thing to get in a nice solid hit. Another idea is to try to corner the red thing and just wail on it not letting it get back into the water. After a bit it will start using two tentacles which is more difficult. If one of the tentacles gets you you're in for some serious damage. Just keep doing either or both of these methods and that little red thing will finally die. The water will drain so go nab your heart container and step in the blue light and you're finally past this hellish level

Return to Kakariko Village

After the short story sequence look around on the island you are standing on and find a plaque that talks about shooting into the morning sun. Use the Song of the Sun to make it night, then wait until dawn and shoot an arrow into the rising sun. A fire arrow will drop down onto the island across the water from you. Go get it. Now go to Kakariko Village using whatever method you like and as you walk in, you'll see...we'll I'll let you see for yourself. Sheik will teach you the Nocturne of Shadow here. Use it to warp to the entrance of the Shadow Temple. Go in the cave behind you and you'll see a ton of unlit torches. Stand on the platform in the middle and use Din's Fire to light all the torches simultaneously and open the gate to the Shadow Temple.

Shadow Temple

If you haven't already gotten it, go back to the Quest for Truth section and get the Lens of Truth. You need it for this level. Go down the hall and turn the corner, use the hookshot to get across the pit, and you'll see a wall in front of you. Walk through it. Immediately turn left and follow the wall two face tiles down and walk through the wall again (use the Lens in any area to see where the walls can be walked through). Now go through the hall and door and go through another wall to come to a room that seems to have no exit (but we know better right?) As soon as you enter head right and follow the wall until you find an opening (use lens if you want). Go through the door behind it and then play the Song of the Sun to stun the zombie and kill it, then hunt down and kill the two bats. Get the chest that appears for the Dungeon Map. Now go back out and head right following the wall to an opening behind a walk- through wall with a pot on either side of it. Keep going down this tunnel and you'll end up in a room that looks the same as the last one. The opening to go through next is in the corner on the right with a pot beside it. Go through the door there and you'll face Dead Hand, which is the same guy that you killed to get the Lens of Truth in the Bottom of the well. After this easy kill, a chest with the Hover Boots will appear. Snatch your prize then go all the way back through to the first big room that had the statue in the middle of it. Use your Lens and look at the skulls on the pillars around the circle, and see which one does NOT disappear with the lens. Now walk up to the tab sticking out of the side of the base of the statue and push the statue until the tab you are pushing is pointing toward the skull that didn't disappear. Don't stop pushing until it gets there or you'll fall in a pit. Now put on your hover boots and walk across the pit to the tongue-looking platform and go in the door and down the ramp. Kill the laser eye in the middle of the next room by throwing two bombs at it, then stand in the middle of the round platform it was on and play the Song of Storms for a Big Fairy (Big Fairies heal both life and magic but can NOT be captured into a bottle. Also note that all you have to do is leave the room and come back in and you can get it again.). Go through the wall on your right, kill the mummies (stun them with Song of Sun if need be) and get the chest containing the compass. Exit back to the eye laser room and go straight through the wall on the other side. You'll end up in a big room with two Deaths swinging giant scythes around the room (it's not enemies, it's just a giant statue). Avoiding the blades, grab all the silver rupees in the room. Note that one is on a platform that has a hookshot target on the wall above it, so use the hookshot to get to it. Now go through the alcove it opened and get the small key. Return to the eye laser room and use a bomb to blast open the remaining wall leading North. Go through the locked door. In this next passage watch for round small shadows on the ground. They are Skulltulas waiting to drop on you. Kill the three Skulltulas and drop down the ledge ahead and you'll be facing some dropping blades. Dodge the first blade, kill the Skulltula, then go past the second and keep following the tunnel. Now you'll be in a huge room. Take off the Hover boots if you're using them, otherwise you might slide into a blade. Jump over the pit, dodge the blade and jump over the next pit, dodge the second blade and jump over the pit, and just before the third blade watch out for a flaming skull to try to get you. Kill it then dodge the final blade. Now on this island you'll have to kill a Stalfos. Once he's dead, play the Song of Storms in the middle of the island for a Big Fairy. Put your Hover Boots on. Facing away from the last falling blade, turn left and use your lens to see an invisible platform. Hover on over it and the next platform, turn right, and hover on over to the door there. Go through and use your lens to see the big spinning scythes thing. Kill the Shield-eater and look on the walls to find 3 bats to kill. Kill them and the door will open. Go through it to kill a gold skulltula, open a chest for some rupees, and open the invisible chest using the lens for some arrows. (Yes, that was just for two stupid treasures and a gold skulltula but I didn't want people complaining that I'd missed some treasures). Now head back out and hover back to where the Stalfos was. You can use the Song of Storms for another Big Fairy now if you want. Wait until the platform in front of you falls and hover forward as far as you can go to land on it (it's farther than it looks). Then wait for its highest point (you'll have to time it) and hover over to the next big island. Collect all the silver rupees here (there's on inside that eye laser thing so kill it) and go through the door that opens. Follow this passage to a room with falling spikes. Use your lens and look at the right hand wall to see a movable block. Pull it out onto the face tile and then push it in front of you and it will keep the spikes from hitting you. Once it's on the second face tile walk around and start pulling it until it's on the third face tile. The treasure box in the cage to the right has arrows. Climb up on to your block now and hover/hop to the ledge on your left. Now wait until the spiked platform lowers and walk over it to get to the platform on the other side of the room. The treasure box has rupees, but more importantly the yellow switch makes a new treasure box appear on the other side of the room. Hover there using the spike platform as before and get the small key. Leave this room back to the big room. Now look at the left hand corner of the platform you are on (the one furthest corner from you) and you'll see a small rock ramp. Use it to get to a platform with a falling blade. Use your lens to see the ledges behind the blade, then dodge and hover to the platforms and finally to the locked door on the wall. In this room use your lens to see the invisible spikes on the floor. Kill the two zombies and a rupee chest will appear. Now to get all the silver coins here, hookshot to the hookshot targets on the wall. To get the last one, use your lens to see an invisible hookshot target above an invisible platform. Hookshot up and hover walk off the platform to get it. Once you have them all a door will open, go through it. In this room kill all the bats to reopen the blocked door that shut behind you. Climb up the steps and pick a bomb plant then toss it into the hole in the top of the giant skull to blow it up and get the small key it drops. Go back into the last room. Use your lens and look on the ceiling above the raised platform for an invisible hookshot target. Use it to get on the platform and go through the locked door. Now I know this sounds weird but, put on your Iron Boots. This will keep the fans in the tunnel ahead from blowing you away. Make your way through the tunnel until you come to a pit. Watch the fan on the other side of the pit and as soon as it stops blowing, equip the hover boots, walk across, and then reequip the iron boots. Drop down off the ledge and walk across the bridge to the door. You can kill the eye above the door that's shooting fire at you by hitting it with an arrow while the eye is open. In this small room kill the two zombies to reopen the door, play the Song of the Sun (not storms) in the middle of the room for a Big Fairy, open the invisible chest for some arrows, use z- targeting and Navi on the face for a hint, then leave. Use your lens to see a hole in the right wall, then stand even with it. Look at the fan behind you and when it stops, turn around and equip the hover boots. Stand on the side of the bridge closest to the fan. Watch closely and when you start moving from the fan run across to the opening in the wall. The fan helps blow you across. Go through the door. As soon as you walk in this room, look to your right and there's a pile of dirt there. Blow it up with a bomb, then use your Lens to see the invisible chest containing a key. Kill the two mummies for another rupee chest and go through the locked door. Once you're through this door turn left and go to the movable block. Pull it onto the path of green bricks and then pull/push it onto the face tile under the ladder on the opposite side. Climb up onto it and go up the ladder. Hop over onto the ship, stand on the Triforce symbol, and play Zelda's Lullaby. As the ship moves you'll have to fight two Stalfos. When the ship completes its journey, whether or not you're done with the Stalfos, it will start sinking. Jump off to the left (if you're facing the front of the ship) onto the platform there before it sinks. Go through the door that's on the platform. This next room has 4 doors at North, South, East and West (you came in the East door) and is a small maze of invisible walls. It's inhabited with those hand things like from the Forest Temple. Use your lens to navigate it. The West room contains three giant rotating skull heads that give you some rupees and a Gold Skulltula. The South room contains an invisible hand monster (use Lens of course) and a chest that appears once it's dead containing a small key. The North room contains two spiked walls that close in on you to kill you. Use Din's Fire to burn down the walls and recover the Boss Key and some rupees. Once you get the Boss Key and small key, return to the room where the ship dropped you off (through the East door). As soon as you're back in this room, look up and to your right to see a high platform. If you have the Scarecrow's Song you can play it to get Pierre to appear up there and then Longshot to him to get across. If not, go to the other end of the platform and look over to a large statue and some bomb plants. Shoot one of the bomb plants with an arrow to blow them up and make the statue fall over the gap creating a bridge. Once you're over go through the locked door. Use the Lens and Hover Boots to walk over the gaps and invisible platforms and go through the Boss Door. Make sure you're still wearing the Hover Boots and fall down the hole in the middle of the room to face...

Shadow Temple Boss: Bongo Bongo

This boss is easy if you know how to do it. Stand far away from the hands. Z- target one of them and fire off a regular arrow. It will turn blue. Then Z- Target the other and hit it with an arrow. Now as soon as it also turns blue, turn on your Lens and, push B once to take out your sword, then hold down B to start a spin slash charging. Wait until Bongo Bongo's eye is close enough and let the spin go. Start slashing it with the sword until it retreats. Then repeat until he dies. With the Big Goron's sword he should die fairly quickly. Grab the Heart Container and step into the blue light to get out of this tricky dungeon.

Gerudo Fortress

After the story sequence get out on the field and summon Epona with Epona's Song. Ride to the West and enter the Gerudo Valley area. If you speed her up enough Epona can jump over the broken bridge in the beginning of this area. If you talk to the man there (he's the boss of the carpenters, the guy you give the Poacher's Saw to in Adult Link's Trading Sequence), he will explain that his carpenters are in the fortress. Continue on to the fortress right ahead. Let one of the guards see you and you'll be thrown in a cell. Now look up and notice the overhang of your window. Hookshot to it. Then fall down to ground level and go through the door right next to you. Follow the corridor and you'll come to a cell. Talk to the guy in the cell (the first carpenter) and you'll be attacked from behind by a Gerudo guard. I personally just Z-targeted and blocked her first attack and then wailed on her by holding forward and pushing B using Big Goron's sword. Also shooting her with arrows from a good distance works well. There's probably plenty of good techniques for this fight. You have to watch out though because one of the attacks she has will knock you down and you'll end up back in your cell. Once she's gone she'll drop a key so use it to free the first carpenter. Now continue on past the cell and go outside again. Turn left and go in the door. Turn right in at the corner of this hallway and you'll see the head of a guard poking out over a box. Shoot it with an arrow. Walk to where she was and turn to look down the next hall. From there shoot down the two guards in the next room. Go in the room (there's a Big Fairy that can be summoned using Song of Storm near the stove) and go up the ramp on the far side to an exit. When you are outside again turn right and drop down and go through the door that's there. Now just stand in the doorway with an arrow cocked and in a few seconds a guard will walk by, so shoot her. Now go right, left, right and you'll be at the second carpenter's cell. Talk to him, fight another guard, and free him. Go back out where you came in and drop down one level. Turn left, climb up some vines, and go through the door that's straight ahead of you (NOT the one to the left). This is the third carpenter's room. Same process. Once he's rescued, go back out the door you came in. Shoot the three guards that are wandering around outside and drop down to ground level. Turn left and go into the door furthest left, the one right before the Gerudo in white clothes (Don't worry about her, she's not a guard she just lets you into the Training Center later.) Follow this hall down to the fourth and final carpenter and go through the same process to free him. Now that he's free a Gerudo will talk to you and since you are so skilled, you will get a membership card that lets you wander around the fortress all you want and participate in the activities it has to offer. Also, the bridge will now be fixed. Explore the fortress and try the horse archery game if you want. When you're ready you can try out the Gerudo Training Ground. If you're not interested in getting the Ice Arrows yet (they are not necessary to beat the game) skip down to the Desert Colosus section below.

Gerudo Training Ground

Go to Gerudo Fortress and talk to the lady in white clothing outside a blocked door. Pay her 10 rupees to get into the training grounds. Once you're inside, turn right and go inside the lion's mouth. Quickly kill all the enemies in this room to get a key. Go through the door that became unblocked. Equip your hover boots. Hover over to the platform to your left, then head right and hover to that one. Now go back to the previous platform. Play the Song of Time here and two blue blocks will appear. Hover over to the platform with the switch. Step on the switch, hover back over to the previous platform, then over to those blue blocks. Climb up them to get a key, then hover and drop down to a platform with a silver rupee. Quickly hover to your right to get off before the fire pillar comes back. Go right one more platform for another rupee. Finally hookshot to the hookshot target above the doorway for the final silver rupee. This will unblock a door. Hover over to it and go through. Take off your hover boots now. Stand on the red tile and play the Song of Time, then put on Iron Boots and drop down. Once at the bottom, kill the clams with your hookshot and start collecting silver rupees. For some of them, you'll have to stand under it and then hookshot to one of the hookshot targets on the wall. You'll have to aim right so that you'll hit the rupee on the way up. Try standing almost right under the rupee. You can also try taking off your boots and swimming to it but you'll be swept around by the current. The highest one is too high to use the hookshot targets so you'll just have to swim around the ceiling to get it. Be careful to avoid the middle of the ceiling or you'll be swept up and have to put the Iron Boots back on in order to get back down. Once you've gotten them all, float up to the surface and get the small key that's now there. Go back through the door. Back in the lava room, use the hookshot on the torch by the high door to get up there. Go through this door. If you kill the enemies in this room you'll get some arrows. Take out your hammer and start smashing all the statues around the walls. One of them has a switch under it. Step on it to remove the fire pillar and get the small key. Another has a gold eye on the wall behind it. Shoot the eye to unblock another door. Go through this new door. In this room you have to stand on the side and shoot the eyes of the 4 statues. You have to do it in one pass, if you miss one you'll have to do them all again. If you're having trouble try floating over to the platform they are on with your Hover Boots then just running around and shooting up at the eyes. Once you do the room will stop rotating and a chest will appear. Shoot the chest with your hookshot to get over to it. Another key. Now use your hookshot on the target on the wall to get back up. Go back and make your way back to the first room. If you're low on health or magic, go stand in between the two pillars where Navi turns green and play the Song of Storms for a Big Fairy. Now go through the lion head on the opposite side of the room. In the first room kill the two Stalfos, get the fifth key, then go through the next door. In this room, take the first left, then go left again and grab the rupee. Turn around, go up the hill (you'll probably be smacked by a boulder on the way up) to the very top for another one. Now go back down and a ways and take a left. Turn right and you'll see a rupee floating in front of you. Jump off the ledge to get it. Walk forward a bit, look up and hookshot to the target above you for another rupee. Turn around, take a right, take another right, and another right for the last rupee. Turn around, go up the hill, take the left, then turn right and use the hookshot target on the ceiling to get over the flame. Go through the door. In this room if you kill all the wolves you'll get some arrows. The door is fake, you can blow it up with a bomb or hammer. Use your Lens of Truth and look above the door to see a secret hole in the wall and a hookshot target. Hookshot up there, step on the switch, and go through the door. Follow the path around to another door and a small key. Now go back to the room with the fake door and there's also a big gray block there. If you have the Silver Gauntlets you can get another key from here. If not skip down to the * below. Push the gray block forward until it falls down, then go through the door. Kill the Shield- eater's here and you'll get some chests with rupees in them (one has 200 rupees). If you open the chest on the pedestal you'll get frozen. Mash buttons to break out of the ice. Use your Lens and find the invisible chest in one of the little holes that the Shield-eater's were in. Open it for the 7th key. *Now go all the way back to the first room again, and go through the Lion's mouth that's straight across from the entrance. Take the LEFT door and in this room, use your Lens and look at the ceiling to find a secret hole. Climb up it via the fence and get a key up there. Now just keep going through unlocking all the doors on that path and you'll get the Ice Arrows. If you took the right path you'll have to get the key that requires the Silver Gauntlets in order to get them.

Desert Colosus

Once you're done having fun in Gerudo Fortress, head for the big gate. Climb up the ladder next to it and talk to the girl there to get it opened. Walk out into the desert. In front of you will be a river of sand. Put on your hover boots to cross it. Then, follow the flags. This is much easier to do during the day, so if it's night use the Song of the Sun to make it day. After the first flag or two you'll notice a little sign. If you follow the direction the sign is pointing you'll end up on a flying carpet talking to a weird guy that sells Bombchu's for 200 rupees (rip off!). Keep following the flags until you get to a stone structure. Walk up the side of it and read the plaque up there. Then activate your Lens of Truth to see a ghost. Follow him closely as he wanders seemingly aimlessly around the desert. You might have to fight off a couple of desert critters. Eventually you'll end up at the Desert Colosus. Turn right first off and look for two pine trees next to a wall with a crack on it. Blow open the crack to find the 5th Great Fairy and get Nayru's Love. Also on the other side of this area is a sand pit with some palm trees around it and a small rock nearby. Make it night with the Song of the Sun and kill the Gold Skulltula on one of the palm trees first, then stand on the rock and play the Song of Storms to fill the sand pit with water and it will become a Fairy pond. Fill your bottles with the Fairies if you need to. Now walk in the front door of the Spirit Temple. Immediately walk back out. Sheik will appear and teach you the Requiem of Spirit. Play the Prelude of Light to warp to the Temple of Time, replace the Master Sword to turn into young Link, then play the new Requiem of Spirit to warp back to the Desert Colosus. Enter the Spirit Temple.

Spirit Temple Part 1, Young Link

Go up the stairs and turn left. Talk to the person there. When asked what you want, say Nothing, Really, and when asked if you like Gannondorf say no, and then you'll be asked to go get a treasure. Crawl through the hole, kill the bats and statue guy, and then light a Deku stick with one of the torches. Go through the right hand door and light the torches in there. Then go back and go through the other door. You'll have to fight a Stalfos here (boy they're much tougher and scarier when young Link aren't they?) and also a flaming green skull (stun it with your boomerang and then hit it with your slingshot). Now throw your boomerang to the left of the shock switch across the pit from you. If you aim right it will swing around behind the fence and hit it. Then the fence will fall down forming a bridge. Cross the bridge, watch out for the flying pots, and go through the next door (the chest is 5 rupees or a Deku Shield if you lost yours). In this room walk along the bridge until you're just before the spike thing and then use Din's Fire to fry the guy. Just so you know, these guys copy all your movements, except in reverse. Technically you can lure it into a pillar of fire that appears when you hit the shock switch nearby, but it's easier to just fry them. There's nothing on the other side of the bridge, so just go through the next door. Open the treasure chest here for a key and collect all the silver rupees to make a bridge. Now go back into the first room again and this time climb through the small hole (not the one you came in through, the one between the two torches). Go through the locked door. Kill the skulltulas and climb up the wall. Now you're on floor 2. Go in the room a ways and you'll have to fight two of those lizard guard guys. Use your boomerang to hit the shock switch above you and open the chests that appear. One has Bombchu's in it, the other a Deku Shield or 5 rupees. Aim a Bombchu so it climbs up the wall and hits the boulder up there. This will open the doorway. Go through and look to your left. Push the stone statue you see straight off the ledge onto a switch. Climb the steps in front of you to get to a torch and a door. Light a Deku stick with the torch, drop down, and light the two torches in front of the big statue to get the Map. Go back to the small statue, climb the wall, and go up the steps again, this time going through the door. Go around to the next door, and you're now in another silver rupee-collecting room. You'll have to kill the laser eye guys with bombs or bombchu's to get up to most of them. After getting them all a torch will light. Use it to light the other torches to get a chest with a key. Now move those blocks in the middle of the room around until the one with the sun symbol on it is in the sunlight coming in from the window. Go through the door that opened, up the stairs, and into the next room. Go up to that big metal thing sitting in the throne and hit it with your sword. Now you'll be up against an Iron Knuckle. This guy isn't all that tough. If you get hit though, you're in for some serious pain. Just Z-target and go to right outside his attack range. Then Jump attack (push A) and you'll get off a good hit and the swing he takes at you will miss. Back off and then do it again. If he hits a pillar it will give up 3 hearts. You can also try getting in behind him when he misses a swing if you're good. After a bunch of hits he'll be dead. Go through the door that opens and up a ramp and you'll end up...outside. Open the chest there to get the Silver Gauntlets. Watch the story sequence then play the Prelude of Light to go to the Temple of Time. Get the Mater Sword to become adult Link. If you want you can go back to get the Ice Arrows from the Gerudo Training Grounds using your Silver Gauntlets, or continue on to the rest of the Spirit Temple.

Spirit Temple Part 2, Adult Link

Play the Requiem of Spirit to warp to the entrance of the Spirit Temple and go on in. Go up the stairs and to the right is a big gray block. Push it until it falls down and go into the next room. Kill the eye laser thing and shoot the shock switch in the ceiling with an arrow. Go through the door on the left. Kill the wolves and play Zelda's Lullaby on the Triforce symbol to make a chest appear. Hookshot to the chest to get a Compass. Go back and now go through the door on the right. Collect all the silver rupees in this next room. Use you Hover Boots to get the one floating in the air. Go through the door that opens. Watch out for the Shield-eater and get a small key from the box. Go back to the room with the shock switch on the ceiling and go through the locked door. Watch out for flying pots and a Shield-eater that falls from the ceiling in this hallway. Climb the wall and use your Lens to see an invisible hand monster. Kill it, then use one of the wood poles sticking out of the statue to push it around to the third sun symbol from the left, opening the doorway. Go through it and you're back in that giant statue room. This time the small statue next to you is alive so watch it. Climb up the stairs and jump onto the statue's hand with the Triforce symbol on it. Play Zelda's Lullaby to make a chest appear in the statue's other hand. If you've got good aim you can hookshot to it, or just drop down and climb the other stairs to jump over to it. Inside is a key. Climb up the stairs where you came in (there's a hookshot target on the ceiling above the door you came in that you can use to get up there) and go through the locked door. Kill the eye laser thing with a bombchu, then go through the next door and kill that eye laser thing with a bombchu (it will go down the wall, across the floor, and up the other wall to get it). Kill the weird floating guys with fire arrows or try luring them into the fire that appears when you step on the switch. Go through the door that opens. Ignore the statues and go stand next to the closed door to your right. Equip normal arrows and fire one at the statue furthest from you. As it moves toward you it will step on the blue switch which opens the door, so quickly go through it. Go up the stairs (there's invisible chests in here with hearts in them) and through the door. You'll have to fight another Iron Knuckle. This time is a little different since you're now older Link. If you use the Big Goron's Sword you can stab by pushing forward+A and then quickly retreat to get in hits before he hits you. Using this sword will kill him in a lot less hits then it took young Link to kill him with. If you don't have the Big Goron's Sword wait until after he's done swinging his axe and then hit him. Once he's dead go through the door to end up outside, and this time the chest holds the Mirror Shield. Go back inside and down the stairs to the room with the four statues. Stand in the sunlight and use your Mirror Shield to reflect the light on to the sun symbol on the wall. Go through the door that opened and get the key from the chest. Go back out of this room and then take the door to your right back to the room where those weird floating guys were. Go through the locked door here. Kill the two eye laser things with Z-targeting and a couple of Bombchu's (BTW your new Mirror Shield can now block their lasers!). Shoot down the skulltula halfway up the wall. Now aim your hookshot at the climbable section of wall at the very top and fire it. You'll be pulled up to the top climbable section rather than having to navigate this moving wall. At the top you have two more eye laser things to kill then go through the door. Play Zelda's Lullaby on the Triforce symbol to open the door in front of you, then go through it. All the doors in this room are fake. Blow up the one just to the left of the chest to reveal a gold eye. Shoot it and another block of ice will appear above you. There's a hookshot target on the ceiling above it to use that to get up onto the new ice block, then jump over and step on the switch. Drop down and get the Boss Key, then exit the room. Turn right and go through the door. Watch out for flying pots, and hit the switch behind the grating with a spin slash. Go through the door that opens and kill all the baddies in this room. You can use the Mirror Shield to reflect the light onto a sun symbol above the archway between the two sections of this room to get some bombs. Blow open the wall to the statue's right then push it around so the light shines down the new passageway. Go down there and push the second statue so the light shines back into the previous room through the grating. Now go back into that room, drop down to the floor and stand in the light. Reflect it onto the sun symbol on the wall with your Mirror Shield and you will be taken down to the big statue room again. Stand on the side of the platform furthest from the statue (but make sure you're still standing in the light), hold your Z trigger for a second to get the camera focused on the statue's face, then let go and use your Mirror Shield to reflect the light on to the statue's face. The face will crumble off and a grate will be behind it. Hookshot to the grate and go through the Boss door behind it. Watch the short story sequence and you'll have to fight a third Iron Knuckle. This one is bigger though. First Z-target him and get fairly close. Then wait for him to start to swing his axe. Immediately push Back+A to do a backflip, then push A again as soon as you land to do a Jump Slash and nail him when his defense is down. Then just wait for him to come close and start another swing and do it again. Once he's gone, watch another story sequence then go through the door behind the throne. Go down the hall, through the door, and climb up onto the big square platform. Step in the middle of the platform to initiate the battle with...

Spirit Temple Boss: Twinrova

First, jump onto one of the 4 side platforms and face toward the big platform in the middle. Keep facing toward the general direction of the witches. Do NOT Z- target. When one of them looks like she's about to fire, face her and hold down your shield button. Her beam will reflect off of the shield. Try to direct it at the other witch by moving the shield. If they fly over and start hovering above your platform, jump to the middle platform and reflect the attack, then jump back onto your platform. After you've gotten them to hit each other enough times, they'll combine into a more powerful (but much less ugly) Twinrova. Jump back to the main platform. Z-target her and hold down your shield button. Your shield will absorb her attacks! After three of the same type (fire or ice) it will fire back at her. She'll fall down to a platform. Let off your Z targeting, get over to her platform (Hover Boots may be useful here) and let her have it with the sword. Then get back to the main platform and repeat the process. NOTE: If she fires an attack of the opposite kind of what your shield is absorbing (an ice attack when you previously absorbed a fire attack) just dodge, don't try to absorb it, otherwise you'll get hurt enough to lose 10 hearts!! Watch the somewhat funny death scene, grab the heart container, and step into the blue light.

Final Preparations

After the story sequence you're back at the Desert Colosus. Use the Prelude of Light to go to the Temple of Time. Another, very informative story sequence follows in which you get the Light Arrows. Now, go around Hyrule and finish up all your unfinished business. Get all the remaining heart container pieces, complete the trading sequences, kill Gold Skulltulas you've missed, catch all the 10 Big Poes, catch a huge fish, and try all the cool tricks in the Tips, Tricks, and Secrets section below. If you want you can do the very first part of Gannon's Castle to quickly get the Golden Gauntlets and the double defense, which can help you get other things, and then leave the castle and come back after you get everything else. Get everything you can out of this awesome game, because the next step is the final level, Gannon's Castle. When you're ready, make sure you have at least 1 blue potion (found in the weird potion shop behind the regular potion shop in Kakariko Village) and some Fairies and head to Gannon's Castle. Walk up the steps and a bridge will be formed for you. Head into the castle

Gannon's Castle

Walk down the hall, past the two eye laser things (just run past them) and through the door. Now turn right and follow the outside wall until you find the door with the purple Shadow Temple emblem above it (look on your Quest Status subscreen if you need to compare). Go through that door, look to your left for a platform with a small chest on it. Hookshot to it. Put on your Hover Boots. Now aim across the way at a small platform with a torch on it, and use a Fire Arrow to light the torch. Quickly run across the blocks that appear, past the shield-eater and on to the next platform after it. You won't have time to make it to the next block so don't try. Instead, use your Lens to see an invisible walkway. Take the right-hand walk way and jump down to the platform with the switch on it. Step on the switch to make a big treasure box appear. Use your hookshot on the treasure box to get up to it and you'll get the Gold Gauntlets. Now take the left invisible path to a switch. Hit it with your hammer, then go back and take the right path again to the door. Go through it and shoot the floating ball thing with a Light arrow. You'll be transported back to the main room. Go back to the main door you came in through and leave the castle. When you are outside go across the bridge and loop around to your left. You'll run under a stone arch and go down a passageway to a huge stone pillar. Pick it up using your A button and go through the cave behind it. Use Zelda's Lullaby to summon the Fairy and get double defense. Now head back into the castle and into the main room. Now that you have the Golden Gauntlets it doesn't matter what order you get rid of the barriers. So just head right and go through the first door, the one with the green emblem (Forest Barrier). Kill the wolf, then use Din's Fire to light all the torches. Look above the doorway and there's another torch, so light it with a Fire Arrow and go through the door. Make sure you have your Hover Boots equipped in this next room. First, wait until the fan to your left is going and then walk toward it to get the silver rupee, then turn right and the fan will help blow you across to the next platform. Hover over to the next small platform with the switch on it and step on it. Turn around and use your hookshot to get up onto the platform and get the silver rupee you couldn't reach before. Turn toward the middle of the room and Z-target and toss a bomb at the eye laser thing. Hover over to its platform then across to another silver rupee. Hover back to the eye laser thing's platform and forward to the one under the door. Now wait until the fan to the right of the door stops blowing then hover across to the last silver rupee. Go through the door and shoot the floating ball with a Light arrow to be warped back to the main room. Head right again and go through the next door, the Water Barrier. Empty one of your bottles (NOT a blue potion) and use it to get some magic blue flame from the center of the room. Walk around the room to find the two ice statues and kill them to unblock the door. Melt the ice blocking the door with the blue flame, then refill the bottle with more blue flame. Go through the door. In this room, push the ice block furthest from you right, then back (toward the door you came in through) so that it falls down the hole. Then push the other block right, forward, and finally left so that it ends up in the nook in the wall. Climb up it and use the blue fire to melt the ice. Smash the switch with the hammer then go through the next door. Kill the floating ball thing with a Light arrow and you're back in the main room again. Continue to the right, past the Shadow Barrier door since you already beat it, and on to the Fire Barrier door. Equip your Hover Boots and Goron's Tunic. Collect all the silver coins in the room. Watch out because most of the platforms sink in the lava while you're standing on them so keep moving. You'll have less of a problem with this if you're wearing your Hover Boots. There's one on the platform with the rotating fire-breathing statue and one just to the right on a block. Further down on the left there's a big pilla r. Lift it with your Golden Gauntlets to reveal another one. Then the last two are on the far right side of the room. After you've grabbed the last one get close enough to the door so that you can hookshot to the hookshot target next to it. Go through and kill the floating ball thing with a Light arrow and warp back to the main room. Once again heading right, move the pillar out of the way of the door to the Light Barrier. In the first room, use the Lens or just Z-targeting to kill the 4 bats and big skulltula in the room. Get the key in the chest that appears and go through the locked door. Use Zelda's Lullaby in the next room for another key and go through the locked door. Now you're in another collect silver rupees room. There's 2 in nooks on the outer wall, two in the structure in the middle, and one on the ceiling you can get with the hookshot. Go through the door and...the ball thing is missing! But not really. Go straight through the wall in front of you and you'll be in the real room with the ball thing. Destroy it and warp back. On to the final door, the Spirit Barrier. In the first room, once again collect silver rupees. Blow up the eye laser thing with two bombs or bombchu's. Just roll attack (forward+A) through the spikes to get most of them. Don't forget the one floating in the middle of the room - hookshot to the ceiling to get it. Go through the door and kill the torch slugs. Use a spin slash to trigger the first shock switch, which makes a chest drop containing Bombchu's. Use a bombchu on the fence to have it climb up the fence, go through the hole up there, then climb down the other side to finally blow up the second shock switch (good use for a bomchu eh?). Go through the door now and through an entryway to a room with some sun symbols on the wall. Shoot the hole in the ceiling with a Fire Arrow to let in the sunlight. Use your Mirror Shield to reflect it onto the symbol just to the right of the entryway (NOT the doorway!) to unblock the door. Go on to the final floating ball thing. Kill it with a Light Arrow. Now leave Gannon's Castle to stock up. Use the Great Fairy's fountain to heal your life and magic. Make sure you have at least 1 blue or green potion because you may need it to refill magic during the final battle. Fill the rest with Fairies. Also be sure you have a full quiver of at least 40 arrows. Now go back into Gannon's Castle and go into the tower in the middle of the room. Go up the stairs and through the door. Now you'll just have to keep killing all the enemies in the room to unblock the next door, then go through and up more stairs. About halfway up you'll find the Boss Key in a chest surrounded by fire that you need to kill all the enemies in the room to get to. Evantually you'll also have to fight two Iron Knuckles at the same time. Don't worry though they're slow enough you can just work on one at a time. Remember to wait until they get close enough to swing, then backflip with back+A, then push A again when you land for a jump slash. Once you've climbed enough stairs you'll end up in a huge room with a giant pillar in the middle of it and pots everywhere. Don't break any pots, you'll need them later. Find the other door and go through it and up a huge flight of stairs. You'll pop in on a small story sequence when you go through the door the top. Afterwords you'll face the big guy himself, the Evil King....

The Final Boss: Gannondorf

Immediately put on your Hover Boots and run to one of the corners of the room. Now face Gannondorf, tap Z to center the camera, and wait until he throws a ball of lightning at you. Remember Phantom Gannon? Hit the ball to reflect it back at him and be ready for when he knocks it back at you. Keep hitting it until it hits him. He'll be stunned for a second, so take this opportunity to shoot him with a Light Arrow. Turn float/jump/hookshot (you can use the hookshot on him directly) over to his platform, Z-target, and wail on him with your sword. When he gets back up quickly run back to your corner. If you fall off, break the pots to get some life/magic/etc. and then use the Longshot on the side of the middle pillar to quickly get back up. Then as soon as you climb over the top, turn to face the nearest corner, tap Z to center the camera, and run over to it before he knocks you back off again. After a while he'll try a more powerful attack. When you see him start gathering a big dark ball of energy above his head. Quickly shoot a Light Arrow at him to stun him. If you miss, you can still reflect the attack back at him with a spin attack. Eventually you'll defeat him. Watch the story sequence and then... I'm not going to give away the rest of the game after this, but if you get stuck, here are some hints: 1) Take off those Hover Boots! 2) Follow instructions, and be quick about it 3) If you're looking for a weak spot, try the tail 4) Light Arrows are your friends 5) Roll attack (forward + A) under his legs.6) If you got the Big Goron's sword it's a big help when you're feeling helpless.